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0
votes
Fixed

Crash on core::StringStorageDefault<char>::assign when attaching a speci...

Scripting

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Mar 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.2.0a10

Title: Crash on core::StringStorageDefault&lt;char&gt;::assign when attaching a script to terrain that doesn't inherit a native clas... Read more

0
votes
Won't Fix

Scriptable Object's Reset functionality is disabled

Scripting

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Dec 04, 2019

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Version/s: 2018.4.13f1, 2019.3.0b8, 2019.3.0f1, 2020.1.0a2

How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more

5
votes
Fixed

Building a project crashes when a Script Component has serialized array ...

Scripting

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Jul 31, 2020

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Version/s: 2018.4.25f1, 2019.4.3f1, 2020.1.0b15, 2020.2.0a16

How to reproduce:1. Open the attached project (NamedPropertyBug.zip)2. Click File -&gt; Build and Run Expected result: the project b... Read more

0
votes
Won't Fix

Compilation errors during asset bundling changes active build target

Scripting

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Apr 06, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open the "New Unity Project 1.zip" project2. Press Assets&gt;Build AssetBundles3. Check the console to confirm t... Read more

0
votes
Fixed

"Reference to type 'Vector4' claims it is defined in 'System.Numerics', ...

Scripting

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Jun 01, 2020

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Version/s: 2018.4, 2019.3.12f1, 2020.1

How to reproduce:1. Download the attached project(see notes for instructions)2. Open the project3. Open the files via an external sc... Read more

0
votes
Duplicate

Attaching a script to an object and then deleting it causes the script c...

Scripting

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Jul 01, 2017

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Version/s: 2017.1.0f1

To reproduce:1. Open attached Unity project "Betatests.zip"2. Attach "deletethis" script to a GameObject3. Delete "deletethis" scrip... Read more

0
votes
Duplicate

Mono crash when Fallback handler fails to load a specific libraries

Scripting

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Jun 14, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open repro project2. Play 'Test' scene Note: editor crashes in 'Kinect1Interface' script's line 249 when trying to u... Read more

0
votes
Postponed

Editor crashes when opening a project which contains GameFlowEditor.dll ...

Scripting

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Jul 04, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open the attached project(GameFlow_HololensEdited.zip)2. Observe the crash Actual result: Unity crashesExpecte... Read more

1
votes
Fixed

Memory Leak when calling GetComponents(List<T>) with a static List

Scripting

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Mar 01, 2021

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Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download and open project "GetComponentsBug.zip"2. Open SampleScene3. Enter Play mode4. Exit Play mode5. Enter... Read more

0
votes
Won't Fix

Input.GetKeyUp and Input.GetKeyDown always Return False when used in the...

Scripting

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Feb 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open "SampleScene" Scene in the attached "UnityTest.zip" Project2. Enter Play Mode3. Press Spacebar on the Keybo... Read more

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