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0
votes
By Design

Unity does not automatically unload plugins used during runtime, results...

Scripting

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Jan 14, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Exit Play mode 4. Close the editor Result: cras... Read more

1
votes
Won't Fix

MonoBehaviour script with a Namespace and an Interface which has a metho...

Scripting

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Nov 17, 2017

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Version/s: 5.5.5f1

Steps to reproduce: 1. Open attached “ScriptLoaded.zip” project 2. Open “Main” scene 3. Select “Doesn’t work” object in Hierarchy 4.... Read more

0
votes
By Design

Crash in scripting_array_length when using StructLayout attribute and in...

Scripting

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Apr 17, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open the project, attached by tester 2. Select Main Camera in the scene 3. In the Inspector, change values in the ... Read more

0
votes
Fixed

Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed. 2. No errors, it's p... Read more

0
votes
Fixed

Gradient.Evaluate returns wrong color value

Scripting

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Mar 07, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open attached project. 2. Open and Play "Main" scene. 3. Open Console. Expected result: (0.000, 0.000, 0.000, 1.00... Read more

0
votes
Won't Fix

An instance of a prefab does not update the text in Edit mode while drag...

Scripting

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Jan 26, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project; 2. Open the scene "Scene"; 3. Disable an object "Not A Prefab" and clear Console w... Read more

0
votes
By Design

[Conditional("")] attribute doesn't compile

Scripting

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Feb 04, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open attached project Notice the error: Assets/asd.cs(24,10): error CS0246: The type or namespace name `Conditional... Read more

0
votes
Fixed

Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...

Scripting

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Feb 06, 2017

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Version/s: 5.5.1p1

Reproduction steps: 1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip"; 2. In the Assets, go to the Graphics folder... Read more

5
votes
Won't Fix

[iOS][webGL][UI][Dropdown] dropdown list doesn't close and elements of d...

Scripting

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Feb 07, 2017

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Version/s: 5.5.1p2

Reproduction steps: 1. Create a new Unity project. 2. Click on the hierarchy with the right mouse button. 3. Select: UI > Dropdown... Read more

2
votes
Won't Fix

Scriptable Objects' awake runs only once per Editor session

Scripting

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Jul 31, 2017

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Version/s: 5.5.2p1

Steps to reproduce: 1. Download and open the attached project 2. Open scene "TestSOMessages" 3. Enter Playmode 4. Exit Playmode 5. E... Read more

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