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Unity does not automatically unload plugins used during runtime, results...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Exit Play mode 4. Close the editor Result: cras... Read more
MonoBehaviour script with a Namespace and an Interface which has a metho...
Steps to reproduce: 1. Open attached “ScriptLoaded.zip” project 2. Open “Main” scene 3. Select “Doesn’t work” object in Hierarchy 4.... Read more
Crash in scripting_array_length when using StructLayout attribute and in...
To reproduce: 1. Open the project, attached by tester 2. Select Main Camera in the scene 3. In the Inspector, change values in the ... Read more
Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...
To reproduce: 1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed. 2. No errors, it's p... Read more
Gradient.Evaluate returns wrong color value
To reproduce: 1. Open attached project. 2. Open and Play "Main" scene. 3. Open Console. Expected result: (0.000, 0.000, 0.000, 1.00... Read more
An instance of a prefab does not update the text in Edit mode while drag...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Scene"; 3. Disable an object "Not A Prefab" and clear Console w... Read more
[Conditional("")] attribute doesn't compile
To reproduce: 1. Open attached project Notice the error: Assets/asd.cs(24,10): error CS0246: The type or namespace name `Conditional... Read more
Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...
Reproduction steps: 1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip"; 2. In the Assets, go to the Graphics folder... Read more
[iOS][webGL][UI][Dropdown] dropdown list doesn't close and elements of d...
Reproduction steps: 1. Create a new Unity project. 2. Click on the hierarchy with the right mouse button. 3. Select: UI > Dropdown... Read more
Scriptable Objects' awake runs only once per Editor session
Steps to reproduce: 1. Download and open the attached project 2. Open scene "TestSOMessages" 3. Enter Playmode 4. Exit Playmode 5. E... Read more
All about bugs
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