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0
votes
Fixed

Console messages show no path to assets in StateGroup when checking depe...

Scripting

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Nov 30, 2021

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Version/s: 2019.4.21f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the attached "bundle_dependencies_demo_project.zip" project 2. In the menu bar select Demo > Calculate Dep... Read more

1
votes
Duplicate

AssemblyUpdater fails if Unity editor has spaces in its path

Scripting

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Dec 15, 2021

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Version/s: 2021.2.7f1, 2022.1.0a14

Reproduction steps: 1. Create a new project 2. Import the asset from the Asset Store (link provided in description) 3. Observe the c... Read more

1
votes
Active

Async/await makes the Editor hang indefinitely

Scripting

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May 17, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.2f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached "Deadlock test" project 2. In the Project window, Right Click -> Create -> Bug -> Sample 3. C... Read more

1
votes
Fixed

MonoBehaviour Scripts cause compilation errors when the namespace contai...

Scripting

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Mar 01, 2022

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Version/s: 2020.1.0a7, 2020.3, 2021.2, 2021.2.13f1, 2022.1, 2022.2

How to reproduce: 1. Open the user-submitted project 2. Open the scene "Reproduction" (Assets/Scenes/Reproduction.unity) 3. In the H... Read more

0
votes
By Design

Runtime helper generated GameObjects are not added to main thread list w...

Scripting

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Dec 05, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's project "TestCSharp8.zip" 2. Press Play and observe the Console Window Expected result: Genera... Read more

0
votes
By Design

GC.Alloc when SpriteRenderer.get_sprite() is called

Scripting

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Oct 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1.21f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project ("GetSprite_GC_Alloc_Example.zip") 2. Open "SampleScene" 3. Open the Profiler windo... Read more

1
votes
Fixed

Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...

Scripting

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Dec 28, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "repro.zip" 2. Open Scenes/SampleScene scene 3. Select MainCamera in the Hierarchy ... Read more

0
votes
Fixed

Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...

Scripting

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Dec 28, 2021

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Version/s: 2021.2.0a2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "timeRepro" 2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/Sample... Read more

0
votes
Fixed

Managed Assembly is included in Player Build when using Define constrain...

Scripting

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Nov 11, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project (DefineTest.zip) 2. Open scene Scenes/SampleScene 3. Go to File -> Build and Run 4. O... Read more

1
votes
Not Reproducible

'Unable to find player assembly Testrunner.dll' warning appears in the C...

Scripting

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Jan 19, 2022

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0b3

Repro steps: 1. Open the attached project 2. File -> Build Settings -> Build 3. Observe the Console Expected: There should be no wa... Read more

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