Search Issue Tracker

0
votes
Fixed

Console messages show no path to assets in StateGroup when checking depe...

Scripting

-

Nov 30, 2021

-

Version/s: 2019.4.21f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached "bundle_dependencies_demo_project.zip" project2. In the menu bar select Demo > Calculate De... Read more

0
votes
Fixed

Crash on scripting_cpp_string_for when opening the project

Scripting

-

Dec 23, 2022

-

Version/s: 2021.3.16f1, 2022.1.24f1, 2022.2.0a2

Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more

1
votes
Active

Async/await makes the Editor hang indefinitely

Scripting

-

May 17, 2022

-

Version/s: 2019.4, 2020.3, 2021.3, 2021.3.2f1, 2022.1, 2022.2

How to reproduce:1. Open the attached "Deadlock test" project2. In the Project window, Right Click -> Create -> Bug -> Samp... Read more

1
votes
Fixed

MonoBehaviour Scripts cause compilation errors when the namespace contai...

Scripting

-

Mar 01, 2022

-

Version/s: 2020.1.0a7, 2020.3, 2021.2, 2021.2.13f1, 2022.1, 2022.2

How to reproduce:1. Open the user-submitted project2. Open the scene "Reproduction" (Assets/Scenes/Reproduction.unity)3. In the Hier... Read more

0
votes
By Design

Runtime helper generated GameObjects are not added to main thread list w...

Scripting

-

Dec 05, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce:1. Open the user's project "TestCSharp8.zip"2. Press Play and observe the Console Window Expected result: Generated... Read more

0
votes
By Design

GC.Alloc when SpriteRenderer.get_sprite() is called

Scripting

-

Oct 25, 2021

-

Version/s: 2019.4, 2020.3, 2021.1.21f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project ("GetSprite_GC_Alloc_Example.zip")2. Open "SampleScene"3. Open the Profiler window a... Read more

1
votes
Fixed

Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...

Scripting

-

Dec 28, 2021

-

Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "repro.zip"2. Open Scenes/SampleScene scene3. Select MainCamera in the Hierarchy win... Read more

0
votes
Fixed

Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...

Scripting

-

Dec 28, 2021

-

Version/s: 2021.2.0a2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "timeRepro"2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/SampleSc... Read more

0
votes
Fixed

Managed Assembly is included in Player Build when using Define constrain...

Scripting

-

Nov 11, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project (DefineTest.zip)2. Open scene Scenes/SampleScene3. Go to File -> Build and Run4. Ob... Read more

1
votes
By Design

Deterministic builds have different files when built from the same project

Scripting

-

Jun 23, 2022

-

Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a1

How to reproduce:1. Open the user’s attached “DeterministicBuilds” project2. Create a copy of the project3. Build the project4. Open... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.