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Console messages show no path to assets in StateGroup when checking depe...
How to reproduce: 1. Open the attached "bundle_dependencies_demo_project.zip" project 2. In the menu bar select Demo > Calculate Dep... Read more
AssemblyUpdater fails if Unity editor has spaces in its path
Reproduction steps: 1. Create a new project 2. Import the asset from the Asset Store (link provided in description) 3. Observe the c... Read more
Async/await makes the Editor hang indefinitely
How to reproduce: 1. Open the attached "Deadlock test" project 2. In the Project window, Right Click -> Create -> Bug -> Sample 3. C... Read more
MonoBehaviour Scripts cause compilation errors when the namespace contai...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "Reproduction" (Assets/Scenes/Reproduction.unity) 3. In the H... Read more
Runtime helper generated GameObjects are not added to main thread list w...
How to reproduce: 1. Open the user's project "TestCSharp8.zip" 2. Press Play and observe the Console Window Expected result: Genera... Read more
GC.Alloc when SpriteRenderer.get_sprite() is called
Reproduction steps: 1. Open the attached project ("GetSprite_GC_Alloc_Example.zip") 2. Open "SampleScene" 3. Open the Profiler windo... Read more
Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...
Reproduction steps: 1. Open the attached project "repro.zip" 2. Open Scenes/SampleScene scene 3. Select MainCamera in the Hierarchy ... Read more
Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...
How to reproduce: 1. Open the attached project "timeRepro" 2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/Sample... Read more
Managed Assembly is included in Player Build when using Define constrain...
How to reproduce: 1. Open the attached project (DefineTest.zip) 2. Open scene Scenes/SampleScene 3. Go to File -> Build and Run 4. O... Read more
'Unable to find player assembly Testrunner.dll' warning appears in the C...
Repro steps: 1. Open the attached project 2. File -> Build Settings -> Build 3. Observe the Console Expected: There should be no wa... Read more
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