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[.NET 4.6] Cannot see local variables in VS Watch window when debugging ...
Steps to reproduce:1. Download attached project and open "Example" scene2. Open script Example.cs in Visual Studios3. Add breakpoint... Read more
NGUI components get Transforms changed to RectTransforms after upgrading...
How to reproduce it:1. Open the project "case_1346253.zip" from Google Drive link2. Load Assets > "Scenes" > "MGUI_Issue" Scen... Read more
Project building fails when using EditorApplication.LockReloadAssemblies...
Reproduction steps:1. Open the Project inside of the "BuildFailRepro.zip"2. Build the Project as Windows 86x643. After the Build com... Read more
Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...
To reproduce:1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed.2. No errors, it's pos... Read more
angle between identical vectors is not 0
-e: see title, calculating the angle between two identical vectors should be 0 but isn't -repro:--run scene in attached project--NOT... Read more
TextAsset Object is still null after calling it's constructor from script
To reproduce: 1.Download and open "repro886727project".2.Open "test" scene.3.Enter play mode.4.Check the console for output. Expecte... Read more
Coroutines that are synchronized to "WaitForEndOfFrame" and "Time.deltaT...
How to reproduce:1. Open the user attached project2. Open the "OpeningScene" Scene3. Enter Play Mode and press the left mouse button... Read more
Changes via Inspector are not saved to a .asmdef asset when it is marked...
How to reproduce:1. Create and open a new project2. Create a new assembly definition file in the Project Browser3. Mark the file as ... Read more
[iOS] Script Performance decrease in Unity 5.6 (compared to 5.4)
Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more
Coverage API returns wrong file path for fields in partial class that ar...
Steps to reproduce: 1. Open attached project partial-class-cov-issue.zip2. Open Test Runner3. Run the only test in the project4. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets