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0
votes
Not Reproducible

Editor crash when size of the List was set to 0 in the instance of a pre...

Scripting

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Nov 28, 2019

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Version/s: 2019.3.0a1, 2019.3.0f1, 2020.1.0a1

How to reproduce: 1. Open attached project "subclass selector.zip" 2. Open "non-zerosizeList" scene 3. Set "Foo List" size value in ... Read more

4
votes
Won't Fix

OnSceneGUI is not called in the Custom Editor class

Scripting

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Jan 24, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project "SceneGUI.zip"; 2. Open the Scene.unity; 3. Observe results in console; 4. Try to D... Read more

0
votes
Fixed

Handles.DoPositionHandle throw NullReferenceException on DoPlanarHandle ...

Scripting

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Jan 25, 2017

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Version/s: 5.6.0b1

To reproduce: 1. Open attached project. 2. Execute menu item: BUG/Open Editor Window 3. Press anywhere on newly opened custom edit... Read more

0
votes
Duplicate

ArgumentOutOfRangeException is thrown when expanding a Console message

Scripting

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Aug 07, 2021

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Version/s: 2021.1, 2021.1.12f1, 2021.2.0a12

How to reproduce: 1. Open the user's submitted project 2. Open scene ProfilerRecorderBug 3. Press the Play button 4. Open the Consol... Read more

0
votes
Not Reproducible

Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity

Scripting

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Dec 13, 2018

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Version/s: 2018.3.0f2

To reproduce: 1. Open attached project 2. Exit the project Actual result: Unity editor crashes on exit Expected result: Unity edito... Read more

2
votes
Won't Fix

"UNet" unable to serialize parameters from Assembly Definitions

Scripting

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Feb 09, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Open "TestAsmDef.zip" project Expected Result: No errors appear/ everything is properly serialized Actual R... Read more

0
votes
Fixed

[.NET 4.6] Editor crashes scripting_icall_string_to_utf8 when deleting ...

Scripting

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Aug 06, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Create a new Unity project 2. Change the Scripting Runtime Version to .NET 4.6 Equivalent (Project Setting ->... Read more

0
votes
Won't Fix

TypeLoadException once a multi-dimensional-jagged array is added to a class

Scripting

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Jan 31, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open user attached project (KLRG Systems 2017) 2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Eleme... Read more

0
votes
Fixed

Null value is returned when calling MonoScript.FromScriptableObject()

Scripting

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Jul 31, 2021

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Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Landing 3. Find the "Buttons" object in the Hierarchy win... Read more

0
votes
Fixed

Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...

Scripting

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Feb 06, 2017

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Version/s: 5.5.1p1

Reproduction steps: 1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip"; 2. In the Assets, go to the Graphics folder... Read more

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