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Null-coalescing operator returns only left-hand operand when used on pub...
Reproduction steps:1) Open "Null-coalescing operator.zip" project2) Open "repro" scene3) Make sure that "Main Camera" game object ha... Read more
Editor crashes on AttributeScanner::Next when a script is changed in the...
How to reproduce:1. Open the attached project named "Case_1234525"2. Open the "LidarDemo" Scene3. Enter Play mode4. Open the PhotoDe... Read more
InspectorWindow is inaccessible due to its protection level when used in...
Reproduction steps:1. Download "OnPostHeaderGUIBug.zip" project and open in Unity Expected: no errors appear in the consoleActual: e... Read more
[.NET 4.6] Editor crashes scripting_icall_string_to_utf8 when deleting ...
Steps to reproduce:1. Create a new Unity project2. Change the Scripting Runtime Version to .NET 4.6 Equivalent (Project Setting ->... Read more
[.NET4.6][RuntimeUpgrade] Empty error is thrown after importing .js scri...
Steps to repro:1. Create new project;2. Go to PlayerSettings window (Edit -> Project Settings -> Player);3. Switch scripting r... Read more
[5.5+] Random crashes from rendering/batching/driver code starting with ...
Steps to reproduce:1. Download and open the project2. Enter Play mode3. Assets/Scenes/main.scene4. Wait or Walk around Result: crash... Read more
[.NET 4.6] Async operation doesn't stop after exiting play mode
Steps to reproduce:1. Download attached project (async problem.zip)2. Make sure you are using .NET 4.63. Add AcyncTest.cs to game ob... Read more
Methods with Conditional attributes aren't fired if preprocessor identif...
Steps to reproduce: 1. Open attached project "825483.zip"2. Open scene "repro"3. Open script Definer and notice that class defines t... Read more
Angle braces confuses compiler in syntactically correct C# code
How to reproduce:1. Open the attached project2. Observe the Test.cs compile error CS1525: Unexpected symbol '<'3. See Test.cs:8--... Read more
The error of " 'Light' does not contain a definition for 'SetLightDirty'...
To reproduce:1. Open QA attached project TestsetLightDirty2. Build and run3. See console for errors Actual result: the error appears... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build