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0
votes
Fixed

NotSupportedException is thrown when compiling/recompiling project with ...

Scripting

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Jan 22, 2021

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Version/s: 2019.1.0a12, 2020.1.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Download and extract user's project "AssemblyUpdaterSaturation.zip" 2. Open Assets folder inside Project fold... Read more

0
votes
By Design

Scripts are not automatically recompiled after changing the apiCompatibi...

Scripting

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Apr 13, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (new test ITuple.zip) 2. Open the Project Settings > Player window 3. Check that th... Read more

3
votes
By Design

JsonUtility.ToJson() doesn't serialize supertypes when generic base type...

Scripting

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Aug 31, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. Observe the Conso... Read more

0
votes
Fixed

Editor crashes when adding UI Mask component to the game object with a s...

Scripting

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Jun 20, 2017

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Version/s: 5.6.0f3

The script that causes the crash is taken from the asset Pixel Rotation Sprite: https://www.assetstore.unity3d.com/en/#!/content/881... Read more

0
votes
Fixed

LayerMask variables add newly added Layers to the selected Layers

Scripting

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Jan 24, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Open given "LayerMaskRepro" Unity project 2. Enter "TestScene" scene 3. Select "GameObject" from the Hierarchy ... Read more

0
votes
Fixed

UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...

Scripting

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Jul 14, 2016

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Version/s: 5.3.4f1

[This happens when the first object is assigned to null] Steps to reproduce the issue: 1. Open attached project. 2. Open scene name... Read more

0
votes
Fixed

Calling GetComponent in a static function that receives from the event s...

Scripting

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Jul 19, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project "815247Crash.zip" 2. Open and Play scene0 scene 3. Left mouse click in the game view ... Read more

0
votes
Fixed

[Range] Attribute in a nested class breaks serialization functionality w...

Scripting

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open supplied Project 2. In the Project window, select foo_test object 3. Edit the values of the Scriptable O... Read more

0
votes
Fixed

`System.Enum' is defined in an assembly that is not referenced when open...

Scripting

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Feb 05, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the attached project 2. Observe the errors in the Console Actual results: Editor throws the errors Expe... Read more

0
votes
Fixed

Null value is returned when calling MonoScript.FromScriptableObject()

Scripting

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Jul 31, 2021

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Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Landing 3. Find the "Buttons" object in the Hierarchy win... Read more

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