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[OSX] System.Environment.SpecialFolder.Personal returns different path o...
1. Open attached project 2. Open scene "MainScene" 3. Press play and look at console, it will print /Users/yourusername folder 4. ... Read more
API updater fails to update all instances of obsolete types after packag...
Steps to reproduce: 1. Create a new Unity project 2. Import Advertisement package (com.unity.ads 4.1.0) 3. Import any other package ... Read more
Console Logs from built Players are not received by an attached Editor u...
How to reproduce: 1. Open the attached project in the Unity Editor 2. Do NOT touch the Console window's Connection drop-down until l... Read more
A specific script crashes editor when trying to open not found 'SceneMan...
To reproduce: 1. Open repro project 2. Open 'TEST' scene 3. Play scene Expected: scene will play Actual: editor crashes Reproduced... Read more
Scripts in 'Plugins' aren't prioritized in compilation when opening proj...
To reproduce: -Open attached project in 535p7+ (The project has two scripts in it: one is a script in Assets/ which has a missing sy... Read more
Editor crashes while upgrading project's API for 'AQUAS Water/River Set'...
1. What happened Failed to upgrade A$ package https://www.assetstore.unity3d.com/en/#!/content/52103 (AQUAS Water/River Set) from 5.... Read more
Unity editor crashes if code has nullable structs with circular dependency
How to reproduce: 1. Open attached project "754243.zip" 2. In Project window, open "Test.cs" script 3. Uncomment and save the code ... Read more
[Script Updater]Unity fails to run script updater when "safeCollisionEve...
Steps to reproduce 1. Open attached project. 2. Notice that window "API Update Required" appears automatically. (if this window does... Read more
'ThreadAbortException' is thrown when creating a C# script before the Ed...
Reproduction steps: 1. Create a new Unity project 2. Create a new C# Script 3. Create another new C# Script before the Editor starts... Read more
Visual Studio Debugger's "Step Into" function does not work between asse...
How to reproduce: 1. Open the attached project ("TestDebug.zip") 2. Open the repro scene ("SampleScene") 2. Open the "Test1.cs" scri... Read more
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