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Globalization.CultureInfo.CurrentCulture does not map to system language...
How to reproduce:1. In the System Preferences, change the system language to another one than English (for example, French)2. Open t... Read more
System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...
How to reproduce:1. Open a Task Manager2. Load the user's attached project "Unity_Client.zip"3. Open the Profiler window4. Select to... Read more
ScriptableObject script property is set to "None (Mono Script)" instead ...
Reproduction steps:1. Open the user's attached "My project.zip" project2. In Assets > Scenes click on the "Test" ScriptableObject... Read more
DLL with Define Constraint included in BuildPlayerOptions.extraScripting...
Steps to reproduce:1. Download and open the user's attached project ("DefineConstraintsIssue-2021.1.zip")2. In the menu bar click Te... Read more
Editor crashes when using C# 9.0 version function pointer
Steps to reproduce:1. Download and open the user's project "Burst.Delegates.zip"2. Open Packages/Burst.Delegates/CareBoo.Burst.Deleg... Read more
Memory Leak when calling GetComponents(List<T>) with a static List
Steps to reproduce:1. Download and open project "GetComponentsBug.zip"2. Open SampleScene3. Enter Play mode4. Exit Play mode5. Enter... Read more
The 'Class can not exist in multiple namespaces in the same file' warnin...
How to reproduce:1. Open the user's attached project2. In the Project window right-click on the 'NotOk' Script and select 'Reimport'... Read more
JsonUtility.ToJson() doesn't serialize supertypes when generic base type...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the Console E... Read more
error CS8352 when trying to return a copy of a ref struct due to an outd...
How to reproduce:1. Open the attached project "RoslynCompilerBug.zip"2. See the Console window Expected result: No errorsActual resu... Read more
Performance degrades when using GetComponents(List<T> results)
How to reproduce:1. Open the user's attached project2. Open scene Test3. Press the Play button and observe the Console Expected resu... Read more
All about bugs
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