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13
votes
By Design

System.Configuration.ConfigurationErrorsException: Failed to load config...

Scripting

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May 07, 2018

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Version/s:

Using works fine in editor, but on device (iOS / Android) we are getting the error below. Looks like others have encountered this (h... Read more

12
votes
Fixed

MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL

Scripting

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Mar 12, 2018

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Version/s: 2018.1.0b10

To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip) 2. Observe that classes in the DLL files in Assets... Read more

36
votes
Fixed

[Android][Mono][IL2CPP] "Unable to find libc" error thrown when executin...

Scripting

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Apr 04, 2018

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Version/s: 2018.1.0b13

How to reproduce: 1. Open user attached project 2. Build to Android device 3. Run the logcat and run the application Result: "Unabl... Read more

216
votes
Fixed

[SerializedField] fields produce "Field is never assigned to..." warning

Scripting

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Sep 12, 2018

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Version/s: 2018.3.0a1, 2018.3.0b1

1. Open the attached project (warning.zip) 2. Observe the warning in the console Expected: field with SerializeField attribute do n... Read more

84
votes
Fixed

[ScriptableObject] Name of child scriptable objects changes spontaneously

Scripting

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Feb 29, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project 2. Delete "Repro Asset" scriptable object found in Assets folder 3. In top menu, click... Read more

13
votes
Fixed

Unity crashes when debugging with VS2017 when using .NET 4.6

Scripting

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Jun 13, 2017

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Version/s: 2017.1.0b9

Reproduction steps: 1. Open project attached (Quiz1.zip). 2. Open scene "MenuScreen". 3. Open script "onClick" with VS2017. 4. Add b... Read more

27
votes
Fixed

ScriptableObject references become temporarily null in Editor when they ...

Scripting

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Jun 19, 2018

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Version/s: 2018.1.4f1

When a .asset file containing a ScriptableObject is modified on disk, Unity destroys the existing ScriptableObject C# instance, then... Read more

16
votes
Fixed

FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only

Scripting

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Aug 02, 2018

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Version/s: 2018.2.1f1

Steps to reproduce: 1. Open user attached project 2. Build & Run the project with development build checked 3. Observe the "NotImple... Read more

13
votes
Not Reproducible

Unity extensions are not yet initialized assertions at project opening

Scripting

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Jun 23, 2017

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Version/s: 2017.2.0b1

Editor throws assertions at project opening For repro open attached project. It's switched to Universal Windows Platform with scri... Read more

12
votes
Fixed

OnApplicationQuit method is called before Application.wantsToQuit event ...

Scripting

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Jul 06, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open user's attached "quit_test 2019.4.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Exit Play... Read more

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