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Unity doesn't recognise the script as Monobehaviour script when there's ...
How to reproduce:1. Open the attached "ScriptBreakingUnity" project2. In the Project window select the "breakit" script3. Open the I... Read more
All of the DLL files are compiled when reimporting asmdef file without a...
How to reproduce:1. Open user's attached "AsmDefCompilation" project2. Right-click on "needle.Analysis.Compilation.asmdef" (found in... Read more
Application.backgroundLoadingThreadPriority gets reset to BelowNormal wh...
How to reproduce:1. Open the user's attached "BLTPriorityBug2020.1.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. O... Read more
csproj's are not generated when there's an invalid or incompatible defin...
How to reproduce:1. Open the attached project2. Open the Unity project's solution file3. Inspect Scripts in the IDE Expected result:... Read more
Compiler wrongly detect unmanaged structs as containing nullabe fields
Reproduction steps:1. Open the user's attached project2. Inspect Console Expected result: No "CS8377" errors are thrownActual result... Read more
[CompilationPipeline] Project recompile and package changes takes a long...
Reproduction steps:1. Open the user's attached project, or add attached "manifest.json" file to an empty project2. Open Window > ... Read more
[Virtual Texturing][HDRP] VT cache settings cannot be edited in HDRP asset
Steps:1a. Open new 3D template1b. Add HDRP in package manager (10.0.0-preview.27)1c. select Fix All and Create One on HDRP wizard po... Read more
Editor crashes when adding a script component using drag and drop and th...
Reproduction steps:1. Open the user's attached project2. Select any GameObject in the Hierarchy3. Drag "Move.cs" script from the Pro... Read more
Performance decreases with a large number of components when AddComponen...
How to reproduce it:1. Open attached project '1278548.zip'2. Load 'AddComponentScene' from 'Assets' > 'FunctionalTests' > 'Add... Read more
Crash on mono_jit_runtime_invoke when opening project that has multiple ...
Reproduction steps:1. Open user's attached project-- observe crash Reproducible with: 2018.4.27f1, 2019.4.10f1, 2020.1.6f1, 2020.2.0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes