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Prefab in subscene does not update after component script changes
Fixed for 2021.1 here:https://ono.unity3d.com/unity/unity/pull-request/114785/_/core/adb-import-worker-script-renaming Steps: 1. Dow... Read more
Quaternion.Angle is non-null when comparing a Quaternion with its invert...
Reproduction steps:1. Open attached project "QuaternionAngleBug.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console win... Read more
'pragma warning restore' causes scriptable object to not be valid and un...
How to reproduce:1. Open attached project "Pragma Warning Scriptable Object.zip"2. In Project window, right-click "NotWorkingSO" scr... Read more
Sprite Texture gets unassigned when entering Play Mode
How to reproduce:1. Open the attached "1387808.zip" project2. Open the "StartupScene" Scene3. Select the "_GameController" GameObjec... Read more
Suppressed warning is logged to the Console when using Roslyn Diagnostic...
How to reproduce:1. Open the user's attached project2. At the top of the Editor, go to Compilation -> Run3. Observe the Console E... Read more
Crash on UnityEditor.SerializedObject:InternalCreate when creating a new...
Reproduction steps:1. Open project from the Google Drive link2. Open scene "Farm"3. Go to Window > Easy Save 3 > Settings, mak... Read more
Crashes on mono_class_init when entering Play Mode after recompiling scr...
Reproduction steps:1. Open user's attached project2. Open scene "MainScene"3. Open a script in a code editor, modify it to recompile... Read more
Crash on GameObject::ActivateAwakeRecursively when exiting Play Mode
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. Enter and then exit Play Mode-- observe crash Reprod... Read more
Project build fails when using a folder named "Editor" in a folder that ...
How to reproduce:1. Open user's attached project2. Open Scene "SampleScene"3. Go to File > Build Settings.. and click Add Open Sc... Read more
ScriptReference/SystemInfo-minConstantBufferOffsetAlignment.html :
The SystemInfo.minConstantBufferOffsetAlignment property is declared to have a bool value while in fact it needs to have an int valu... Read more
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