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0
votes
By Design

Asmdef files do not respect API level when set to Include only Editor Pl...

Scripting

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Aug 16, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the "EditorAsmdefTargetDlls.zip" 2. Make sure Assets > Editor Scripts > ColorWindowEditor assembly is set ... Read more

0
votes
By Design

Putting the [Header()] tag above a line with multiple variables it shows...

Scripting

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open Unity and create a New Project 2. Create a new script and attach it to any gameObject 3. Open the newly creat... Read more

0
votes
By Design

GameObject.Find() returns wrong value when GameObject name is the same a...

Scripting

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Aug 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project ("UnityFindbug.zip") and open SampleScene 2. Enter PlayMode 3. In Game view click on the ... Read more

0
votes
Won't Fix

Headers are rendered in reverse order when using multiple [Header()] att...

Scripting

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Aug 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open Unity and create a New Project 2. Create a new script and attach it to any gameObject 3. Open the newly creat... Read more

0
votes
Duplicate

Vector3 does not implement IFormattable interface

Scripting

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Aug 26, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.2f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached 'project-1179279.zip' project 2. Enter Play mode and observe the Console window Expected res... Read more

0
votes
By Design

Calling AssetBundle.LoadFromMemoryAsync doesn't load bundles if calling ...

Scripting

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Aug 06, 2019

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Version/s: 2018.4, 2018.4.5f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open Unity project, attached to the user's email 2. Load InitialScene scene 3. Press Build -> Build Win64 in th... Read more

0
votes
Fix In Review

Method marked with RuntimeInitializeOnLoad with AfterAssembliesLoaded Lo...

Scripting

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Aug 26, 2019

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Version/s: 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached "AfterAssembliesCallback.zip" project 2. Enter Play mode Expected results: A message gets pr... Read more

0
votes
By Design

Errors are thrown when 2 or more QuadrantDataHashMapJobs are working at ...

Scripting

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Aug 08, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

Steps to reproduce: 1. Open user's attached project "Legends (2019 HDRP).zip" 2. Open "ECS Test" scene 3. Enter Play mode 4. Notice... Read more

0
votes
Active

Multiple errors occur when AssemblyReference is deleted while .asmdef fi...

Scripting

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Aug 28, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

To reproduce: 1. Create a new project 2. In the Project window create Assembly Definition and Assembly Definition Reference 3. Delet... Read more

1
votes
Fixed

[Scripting] EditorUtility.CollectDependencies always returns null

Scripting

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Aug 26, 2019

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Version/s: 2019.3.0a7, 2020.1.0a1

The Unity scripting API EditorUtility.CollectDependencies() always returns null and doesn't function at all. How to reproduce: 1. O... Read more

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