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Update is not being called when Gameobject's active state changes in the...
How to reproduce: 1. Open the attached project ("case_1144488.zip") 2. Press Play Expected result: Update is called Actual result: ... Read more
Wrong localized language name of Simplified/Traditional Chinese in Edito...
How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more
[General] UnityEngine.Application.logMessageReceived is not being raised...
How to reproduce: 1. Open attached project "New Unity Project.zip" 2. In Project window, double-click on "Initializer" script 3. In... Read more
Allocating too many variables in a method leads to a crash
Steps to reproduce: 1. Download and open the attached project 2. Add LoadMegaCrash.cs to a a gameobject 3. Enter playmode Expected ... Read more
[Android][IL2CPP] App crashes when accessing unsafe byte data
Repro steps: 1. Open user attached project 2. Build and Run 3. Play Actual: App crashes Reproducible with: 2017.3.0p2, 2017.4.15f1... Read more
[IL2CPP] Accessing CustomAttributeData causes an assertion failure
Repro steps: 1. Open user attached project 2. Make sure “Development Build” is checked 3. Build and Run 4. Play 5. Check the player ... Read more
Objects cannot be assigned in the Inspector when serialized field is der...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/EnemyCreationScene 3. In the Hierarchy window, select "Bo... Read more
Console window doesn't show an informative compilation error when the "i...
How to reproduce: 1. Open the attached project 2. Open the Console window Expected result: Console window shows the specific compil... Read more
Application.ForceCrash/Utils.ForceCrash not all ForcedCrashCategories pr...
Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Check all 4 buttons and observe that not all of them produce a c... Read more
"InvalidOperationException: Stack empty" error is thrown when reimporti...
Steps to reproduce: 1. Open attached project "Script error" 2. In the Assets folder find "NewBehaviourScript" 3. Right click on it a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects