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NativeArray<byte>.GetSubArray() with an odd index number is empty when p...
How to reproduce:1. Open attached project "1294627.zip"2. Enter Play mode Expected result: When passed to IJob, NativeArray<byte&... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
GameObject.AddComponent performance severely degrades in execution time ...
How to reproduce:1. Open user-submitted project (AddComponentDegradation)2. Open the Scene 'RuntimeTest' and enter Play Mode, observ... Read more
Editor crashes when declaring a file path with a file name in the script
Reproduction steps:1. Open User's attached project("Unity crash")2. Open Scene "SampleScene" and enter the Playmode3. Click "Delete ... Read more
APIUpdater crashes when script has qualified access to statically import...
basically code like: using static System.Console; public class C{public void M(){Console.WriteLine("Test"); // this would cause APIU... Read more
Unity doesn't recognize missing assembly references when moving a script...
Repro steps:1. Open attached project2. Drag "Foo.cs" from "Assets/Scripts/Foo" to "Assets/Scripts/Bar"3. Wait for the Editor to Hot ... Read more
[Docs] AssemblyDefinition asset reference button directs to broken link
How to reproduce:1. Open the user-submitted Project2. Click on the "Tests" file in the "Tests" folder3. In the Inspector Window pres... Read more
Scripts lose reference to a dll when Auto Reference is toggled off and o...
How to reproduce:1. Open the attached project "Auto_Reference_repro"2. In the Assets folder find fun.dll3. In General tab of fun.dll... Read more
AsyncReadManager.Read never releases the file handle
Reproduction steps:1. Open user's attached project "AsyncRead.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console windo... Read more
Trying to create an empty array in EditorBuildSettings.scenes crashes th...
How to reproduce:1. Open the "1162941_ReproProject" project2. Open the "Scenes/SampleScene" scene2. Enter the Play Mode Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled