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0
votes
Fixed

JavaScript files under WebGLTemplates folder are being compiled as Unity...

Scripting

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Aug 03, 2018

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Version/s: 2018.2.0a1, 2018.2.2f1

How to reproduce:1. Open the attached "TestFor1067185.zip" project2. Go to Assets -> WebGLTemplates -> TestTemplate3. Modify t... Read more

0
votes
By Design

Project build fails when using a folder named "Editor" in a folder that ...

Scripting

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Jul 23, 2020

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Version/s: 2018.4, 2018.4.24f1, 2020.2

How to reproduce:1. Open user's attached project2. Open Scene "SampleScene"3. Go to File > Build Settings.. and click Add Open Sc... Read more

0
votes
Fixed

[IL2CPP] AutomaticWorldBootstrap is stripped in Pure ECS build

Scripting

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Aug 14, 2018

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Version/s: 2018.2.3f1

Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Check the Console. Actual behavior:- Only UP... Read more

1
votes
Fixed

Cannot find ScriptableObject asset by search in Project Window when name...

Scripting

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Aug 07, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Download and open attached "Asset Namespace Change Bug" project2. In the Project Window's search bar type "t:MyS... Read more

0
votes
Won't Fix

Help/Documentation Button of C# Script Does not Send you to the HelpURLA...

Scripting

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Aug 10, 2018

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Version/s: 2018.2.2f1

To reproduce:1. Open attached project2. Select ExampleScript in project window3. Click on Help/Documentation button Actual: MonoScri... Read more

0
votes
Fixed

Unity crashes on Transform::SetLocalPosition when entering Play Mode

Scripting

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Aug 12, 2018

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Version/s: 2017.4.1f1

Unity crashes on Transform::SetLocalPosition when entering Play Mode after adding [RuntimeInitializeOnLoadMethod(RuntimeInitializeLo... Read more

0
votes
Won't Fix

Unity Editor crashes when passing half of the Emoji to native C++ code

Scripting

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Aug 13, 2018

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Version/s: 2017.4.6f1

To reproduce: 1. Download attached project "utf16_surrogate.zip" and open in Unity2. Open "surrogate" scene3. Enter Play mode Expect... Read more

0
votes
Not Reproducible

Editor crashes in CalculateGlobalRotation when TransformAccess.rotation ...

Scripting

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Aug 12, 2018

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Version/s: 2018.2.1f1

To reproduce: 1. Open the attached project (ECS Job System.zip)2. Enter Play mode Expected: the Editor doesn't crash Reproduced in 2... Read more

0
votes
Fixed

Crash on GameObject::ActivateAwakeRecursively when exiting Play Mode

Scripting

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Jul 15, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. Enter and then exit Play Mode-- observe crash Reprod... Read more

0
votes
By Design

Invoke is not called if assigning transform.GetChild() to a variable bef...

Scripting

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Mar 20, 2019

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Version/s: 2018.3.9f1

Reproducible on Standalone, Android and iOSFor the relevant script, open enemyMover.cs To reproduce:1. Open attached project "Invoke... Read more

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