Search Issue Tracker
MonoBehaviour with generic class and #if UNITY_EDITOR crashes player
Steps to reproduce:1. Open "Case 795409 repro" project2. Open TestScene3. Build it for WebGl4. Before running with Firefox, delete "... Read more
The name 'PostEffectsBase' does not denote a valid type ('not found') wh...
Steps to reproduce : - import the Image Effects package- move the PostEffectsBase file to the Assets folder and notice the errors *N... Read more
Editor crashes when adding a new script to a game object via "Add compon...
Steps to reproduce:1. Open any project2. Create a new GameObject in the Hierarchy window (GameObject > Create Empty)3. Select the... Read more
Crash when IEnumerator returns nothing due to unreachable code
Steps to reproduce: 1. Open attached project2. Open scene "Default"3. Run it4. Unity crashes Read more
Unnecessary white spaces added to project *.sln file when updating monod...
Quickest to use SourceTree or some other repo management client, but can also be reproduced manually. To Reproduce:1. Create a new p... Read more
API updater fails to update all instances of obsolete types after packag...
Steps to reproduce:1. Create a new Unity project2. Import Advertisement package (com.unity.ads 4.1.0)3. Import any other package Exp... Read more
[Legacy] IEnumerator.MoveNext crashes at Scripting::TrackedReferenceBase...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it4. Unity crashes 5. Open "AnimationExtensions.cs" script6.... Read more
'Assignment made to the same variable' warning only happening when the v...
'Assignment made to the same variable' warning only happening when the variable isn't in an array To reproduce:1. Open attached proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled