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Unity editor will not recognize MonoBehaviour when it has certain text c...
Reproduction steps:1. Open the attached project "Temp2020.3.33.zip"2. In the Project window select the "StrangeBehaviour" C# script3... Read more
Incorrect memory leak detection when using UnsafeUtility.CheckForLeaks()...
Reproduction steps: 1. Open the attached project “MemoryLeakBug“2. Press “Testing>Test Leak Detection”3. Observe the Console wind... Read more
Scripting Define Symbols list gets affected on all platforms when it is ...
Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player > Other Settings > Script Comp... Read more
"Unable to find player assembly Testrunner.dll" warning appears in the C...
Reproduction steps:1. Open the attached "1429664.zip" project2. Build for Windows, Mac, Linux Standalone3. Observe the Console Expec... Read more
Dotnet packages are not included when upgrading project
How to reproduce:1. Create a new Unity project2. Upgrade it to a newer Unity version Expected result: project upgrades and opens suc... Read more
Deterministic builds have different files when built from the same project
How to reproduce:1. Open the user’s attached “DeterministicBuilds” project2. Create a copy of the project3. Build the project4. Open... Read more
Assigining an instance to 'managedReferenceValue' doesn't apply to all t...
How to reproduce:1. Open the attached "1426045.zip" project2. Open the "SampleScene" Scene (Assets/Scenes)3. Select the "GameObject"... Read more
Task's state is not updated outside of the scope of the EventHandler whe...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Observe the Console window Expected result: No errors are... Read more
Editor freezes when entering Play Mode with big numbers in a script
How to reproduce the issue: Open the user attached project Enter Play Mode Expected result: Editor doesn’t freezeActual result: Edit... Read more
ScriptableObject icon cannot be changed when using IconAttribute
Reproduction steps: 1. Open the attached project “IconBug”2. Observe "Assets/CustomScriptable" ScriptableObject in the Project windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables