Search Issue Tracker

0
votes
Third Party Issue

Editor freezes on Application.Reload when converting Float to ULong

Scripting

-

Apr 18, 2022

-

Version/s: 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's project2. Open the "SampleScene" scene3. Enter the Play Mode Reproducible with: 2020.3.34f1, 2... Read more

0
votes
Fixed

Assembly Definition breaks Inspector without the ability to fix it manua...

Scripting

-

May 10, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b1, 2019.3.0a1

How to reproduce:1. Open any project2. Create Assembly Definition3. Delete its name and apply4. Inspector will break and you'll get ... Read more

0
votes
Fixed

Custom Editor does not appear when its class definition is in a dynamic-...

Scripting

-

Apr 03, 2023

-

Version/s: 2022.2.13f1, 2023.1.0b10, 2023.2.0a9, 2023.3.0a3

Reproduction steps:1. Open the attached "repro_IN-36667CustomEditor.zip" project2. In the Inspector window click on any GameObject3.... Read more

0
votes
Fixed

Obsoleted network types cause TypeLoadExceptions in Playmaker dll

Scripting

-

May 03, 2018

-

Version/s: 2018.2.0b3

When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update.Afterwards, a lot of er... Read more

2
votes
Duplicate

Coroutines Started within another Coroutine show up under the calling Co...

Scripting

-

Apr 26, 2018

-

Version/s: 2018.2.0b2

How to reproduce:1. Open attached Unity project "Test Bed copy"2. Load scene "Scene1"3. Open Profiler window4. Enter the play mode5.... Read more

0
votes
Fixed

Unity crashes on Object::GetInstanceID when destroying GameObject

Scripting

-

Apr 27, 2018

-

Version/s: 2018.2.0a2, 2018.2.0b1

How to reproduce:1. Open the "Crash.zip" project2. Open the "SampleScene" scene3. Press Play4. Press Space Actual result: Unity cras... Read more

0
votes
Won't Fix

.NET 3.5 successfully compiles C#6 features when LangVersion set to C#4 ...

Scripting

-

Apr 19, 2018

-

Version/s: 2018.1.0f1

Using .NET 3.5, the C# project that is generated by Unity has a supported language version of 4:<LangVersion>4</LangVersion... Read more

0
votes
By Design

Crash on BaseUnityConnectClient::PrepareConfigRequest when exiting Play ...

Scripting

-

Apr 29, 2018

-

Version/s: 2018.1.0b1, 2018.2.0b2

How to reproduce:1. Open the "PlayerLoop Crash.zip" project2. Press Play3. Exit Play mode4. Repeat steps 2-3 Actual result: Unity cr... Read more

1
votes
Fixed

Unity doesn't recognise the script as Monobehaviour script when there's ...

Scripting

-

Sep 21, 2020

-

Version/s: 2020.1.0a7, 2020.2, 2020.2.0b2

How to reproduce:1. Open the attached "ScriptBreakingUnity" project2. In the Project window select the "breakit" script3. Open the I... Read more

1
votes
Fixed

Calling StopAllCoroutines() when a coroutine is running a UnityWebReques...

Scripting

-

May 09, 2019

-

Version/s: 2019.1.0a11, 2019.1.1f1

How to reproduce:1. Open attached project "case_662345-CoroutineFailure.zip" and scene "SampleScene"2. Enter Play mode3. Observe the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.