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0
votes
By Design

Double-clicking on "Debug.Log()" message doesn't open the script when Lo...

Scripting

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Jan 24, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached "1308839_Repro.zip" project2. Open the Scene "SampleScene"3. Open the Player Settings (Edit-&g... Read more

1
votes
Active

Crash when exiting the Play Mode and there's a script attached to a Game...

Scripting

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Apr 26, 2022

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Version/s: 2019.4, 2019.4.38f1, 2020.3, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Exit the Play Mode4. Observe the crash Expected result: the ... Read more

0
votes
Fixed

[Backport] Gradient mode getter/setter does not have thread-safe access ...

Scripting

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

Reproduction steps:1. Open the attached "GradientsAndThreads" project2. Open the "ReproScene" scene3. Enter the Play mode4. Observe ... Read more

0
votes
By Design

Files are not included in the “Assembly-CSharp.csproj” file when they ar...

Scripting

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b8, 2023.1.0a10

Steps to reproduce:1. Open the user’s project2. Notice the “IComponentEditor.cs” script at Assets → Physics → Editor3. Open the proj... Read more

0
votes
Won't Fix

TrackPropertyValue does not track the value when managedReferenceValue i...

Scripting

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Sep 07, 2022

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Version/s: 2022.1.16f1, 2022.2.0a12

To reproduce:1. Open the project “BugTesting”2. Select “SPUndo” GameObject in the Hierarchy3. Click the ““ button in the Inspector4.... Read more

0
votes
Fixed

[Backport] Coroutine with WaitForEndOfFrame() finishes too soon when the...

Scripting

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Open the attached project "timeRepro"2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/SampleSc... Read more

0
votes
Fixed

[Backport] OnPostRender is called multiple times per frame when setting ...

Scripting

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Open the attached user's Unity project "TestOnPostRender.zip"2. Go to Assets > Scenes folder3. Open "Sample... Read more

0
votes
Fixed

[Backport] Unnecessary cast to float when calling Mathf.Abs

Scripting

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May 27, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more

0
votes
Fixed

Crash when opening the project

Scripting

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May 01, 2022

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Version/s: 2021.3.1f1, 2022.1

Reproduction steps:1. Open the user's attached project Expected result: Project opens successfullyActual result: Editor crashes Repr... Read more

0
votes
Won't Fix

MonoBehaviours are not recognized when using a preprocessor directive in...

Scripting

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May 24, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.2f1

How to reproduce:1. Open the attached project ("monobehaviourPreprocessorBug.zip")2. Click on the "ScriptWithAttributeCommaInNamespa... Read more

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