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Hash128.Parse throws an Exception when running in a thread other than th...
To reproduce: 1. Download attached "Repro_Hash128_Parse.zip" project and open in Unity 2. Open "SampleScene" 3. Select "Hash128" ga... Read more
NullReferenceException is thrown when setting SerializedProperty.managed...
How to reproduce: 1. Open the "TestCase" in the user attached project 2. In the "Test" GameObject Inspector Window, click on "Set re... Read more
ScriptUpdater crashes when alias for the same name is set multiple times...
In the case a source needs to be ApiUpdated *and* it set C# alieases for the same *name* multiple times an exceptions is thrown in S... Read more
Script names containing non-ASCII characters are not printed correctly t...
How to reproduce: 1. Open the attached project "Accents.zip" 2. In the Project View select zzz.cs and click reimport 3. Observe the ... Read more
Scripts are unable to compile after upgrading project to 2019.3.0b4
How to reproduce: 1. Open the user-supplied project 2. Observe the errors in the Console window Expected result: after upgrading th... Read more
[MAC] Crash on _platform_strlen when calling SetInputFloat with invalid ...
How to reproduce: 1. Open attached project "MaterialsSubstance.zip" 2. Open "SampleScene" scene in "Scenes" folder 3. Enter Play Mod... Read more
BadImageFormatException is thrown when calling GetCustomAttributes on ce...
To reproduce: 1. Open attached project ("case_1185125.zip") 2. Press Play 3. Observe Console Expected result: No errors are thrown ... Read more
[SerializeReference] Inspector shows the wrong editor for fields that us...
1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference... Read more
CSharpNamespaceParser exception on a specific source file
How to reproduce: 1. Download and extract the attached Conjugators.zip 2. Create a new project 3. Dake Conjugators.cs from the lo... Read more
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