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GameObject cannot be resized with Scale Tool when axis scale is 0
Steps to reproduce:1. Create a project2. Create a Cube GameObject (GameObject > 3D Object > Cube)3. Set one of the axis Scale ... Read more
Overlay Background color is not saved and reset to default when the Edit...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Settings window (Unity > Settings) Open t... Read more
Light Probe Group Edit Gizmo appears off-centered and is not smooth/flic...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Light Probe Group GameObject (GameObject... Read more
[Windows] Extra empty dropdown menu is created when using multi-level ne...
Steps to reproduce:1. Create a project2. Import the attached “test.cs” Script3. Right-click on the Main Unity Toolbar4. Observe the ... Read more
Asset Store and Unity Version Control buttons have two tooltips
Steps to reproduce:1. Create a new project2. Hover mouse over Asset Store or Unity Version Control button icons3. Hover mouse on the... Read more
Typing “Infinity” into Grid and Snap Settings Rotation value fields thro...
Steps to reproduce:1. Create new Unity project2. Open Grid and Snap Settings in the Scene view window3. In Grid Transform > Rotat... Read more
Editor top-left toolbar tooltip UI issues
Steps to reproduce:1. Create a new project2. Hover over Editor top-left toolbar icons (Account, Asset Store, Unity Version Control a... Read more
Unclear error pop-up appears when loading incorrect preset from disk
Reproduction steps:1. Create a new project2. Save Unity Toolbar preset to file (right click on Main Unity Toolbar > Preset > S... Read more
Error "NullReferenceException: Object reference not set to an instance o...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more
[Windows] Overlays Menu doesn't display long Preset title which causes t...
Steps to reproduce:1. Create new Unity project2. Open Overlay Menu in Scene view (press ` in Scene view)3. Press on "Default" dropdo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS