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"Expanding invalid MinMaxAABB" errors thrown in the Console window when ...
Reproduction steps: 1. Open the attached Unity project "Project.zip" 2. Go to the Scene folder and open "SampleScene.unity" Scene 3.... Read more
Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Click on the Player GameObject (Penguin sprite) in the Game V... Read more
EditorLoop process uses 98% of the Main Thread and causes low FPS and CP...
Reproduction steps: 1. Open the attached project 2. Click on the Stats button in the Game View Control Bar 3. Open the Profiler Wind... Read more
Camera is not capturing the entire Game window with "camera.targetTexture"
How to reproduce: 1. Open project "CameraBug_2022-04-15.zip" 2. Open "SampleScene" Scene and enter Play Mode 3. Select "Default" Lay... Read more
Custom Overlay with a long display name renders outside the Overlays win...
Reproduction steps: 1. Open the attached 'TestOverlays' project 2. Open the 'SampleScene' 3. Click anywhere in the Scene view and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Awaitable.NextFrameAsync() fails to resume when invoked multiple times from the playModeStateChanged event
- Text input duplicates in the TextField when textField.isDelayed is set to true and typing with a Japanese keyboard layout
- “AssetDatabase.GetMainAssetTypeAtPath" returns the incorrect type when using a global namespace class with the same name as a Unity type
- Editor silently crashes when switching platforms when Meta XR Core SDK is imported
- Crash on Object::SetCachedScriptingObject when entering the Play Mode immediately after stopping asynchronous operations in the previous Play Mode session