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CursorLockMode.Locked doesn't lock the cursor when entering the Play Mod...
How to reproduce:1. Open the user's attached "CursorTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Exit the Pl... Read more
[SceneView] Rotate manipulator axis highlight does not work in some case...
How to reproduce:1. Create a new project2. Select any GameObject3. Select Rotate manipulator4. Slowly move the mouse cursor perpendi... Read more
Scene view Grid outlines become wide and blocky when a Game Object is se...
Reproduction steps:1. Open the attached project "GridLines"2. Open scene "SampleScene"3. In the Scene window, make sure Shading Mode... Read more
[SceneView] Transform Gizmo axis rendered on top of cone cap, and that i...
How to reproduce:1. Open the attached '1312636.zip' project2. Open 'SampleScene'3. In the toolbar menu select the Move Tool4. In the... Read more
Colliders are not being updated when the Editor loses focus
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\SampleScene Scene3. Select AnimatedCube in the Hierarchy4. Ope... Read more
hdr:true in the ColorUsageAttribute is not respected when the Inspector ...
How to reproduce:1. Open the attached '1312714.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. Click on t... Read more
Handles.ScaleSlider handle disappears and does not scale when "scale" p...
How to reproduce:1. Open the user's attached project2. Open "SampleScene"3. In the Hierarchy select "CantBeChanged"4. Try to drag th... Read more
Editor crashes on YGLayoutNodeInternal when recompiling scripts while Cu...
Reproduction steps:1. Open users attached project2. Open Scenes/SampleScene3. Select "bug" GameObject in the Hierarchy window4. Clic... Read more
Clicking the orientation Gizmo in the Scene view stopped working
Reproduction steps:1. Create an empty Project2. Select the Hand tool (Q)3. Click on the Orientation Gizmo in the Scene view to chang... Read more
Multi selecting objects with reorderable arrays decreases editor perform...
How to reproduce:1. Open the attached project "Multi select"2. Open the "11. HBAO" scene3. In the Hierarchy's search bar type in "Cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS