Search Issue Tracker
Draw buffer does not clear when moving a 3D object in the scene making b...
Steps to reproduce: 1. Create a new project with 2021.1.0a1 2. Create any 3D object in the Scene 3. Move the 3D object in the Scene ... Read more
[IMGUI] Icons of the View Tool and Move Tool are distorted
Icons of the View Tool and Move Tool are distorted Steps to Repro: 1. Create a new Project 2. Observe View and Move Tool Expected... Read more
[2D][Tilemap] "Focus On" dropdown doesn't open from Tilemap panel when a...
When any Tile Palette tool is selected then "Focus On" dropdown doesn't expand under the Tilemap panel in the Scene View, Refer atta... Read more
[Simulator] 'Invalid editor window' error thrown on switching maximized ...
When Simulator window is maximized, On switching 'Simulator window' to 'Game View' resulting 'Invalid editor window' error thrown in... Read more
[Simulator] Control Bar buttons are overlapping on minimising the width ...
On minimising the width of Simulator window, 'simulator-selector' tab and 'Rotate-buttons' are overlapping. refer attached video for... Read more
Lights are missing Sceneview handles for transformation in the Editor
In the latest trunk the handles for moving and transforming lights are gone. Repro steps: * Open Editor in a new 3D project * Creat... Read more
VFX Graph doesn't play during Play Mode when Scene view is not active
How to reproduce: 1. Open the attached "1294054_repro.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observe the... Read more
Graphical Errors occur and Scene view is corrupted when the projects Gra...
How to reproduce: 1. Open attached "TestingOpenGL.zip" and Scenes/SampleScene scene 2. Make sure that Graphics API is set to OpenGLE... Read more
Simulator Window view breaks after maximizing the window
How to reproduce: 1. Create a new project and open it 2. Change your Game Window into the Simulator Window (Top left dropdown) 3. Ma... Read more
The Scene view camera does not rotate when a context menu is opened in t...
How to reproduce: 1. Create a new project 2. Right-click on the "Main Camera" GameObject in the Hierarchy window 3. Right-click and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file