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[Camera] Align View to Selected functionality is broken
Steps to reproduce: 1. Download and open the attached project2. In the Hierarchy panel, select the Main Camera game object3. Go to G... Read more
Multi tool Gizmo transforms object in Object Space when in Screen Space ...
Steps to reproduce:1. Create new project2. Add cube3. Switch to Move, Rotate and Scale gizmo (shortcut 'Y')4. Press 'shift' and move... Read more
[Scene/Game View] Directional Light Gizmo is missing in the Scene View
Directional Light Gizmo is missing in the Scene View, refer attached screenshot Steps to repro:1. Create a new project2. Select "Dir... Read more
Bounds Handle gizmos are not displayed in the Scene View when multiple I...
How to reproduce:1. Open the attached '1196770-collider-gizmos-are not-displayed.zip' project2. Open 'SampleScene' Scene3. Select 'O... Read more
GameObject Gizmo axis are glitchy when SceneView AlignViewToObject is ca...
To reproduce:1. Open attached project ("case_1200632.zip")2. From Hierarchy window select "Cube" GameObject3. In the Inspector windo... Read more
Animation count in Scene from the Stats window does not drop down when a...
Steps to reproduce:1. Open user's attached project "Animation Bug.zip"2. Open "SampleScene"3. Enter Play Mode4. In the top right cor... Read more
Camera resolution is set to default when opening the Editor
Reproduction steps:1. Open the attached "1378321.zip" project2. Select the "Main Camera" GameObject3. Observe the Scene view window ... Read more
Rect Transform Gizmos aren't bound to the center of the Image Game Objec...
Reproduction steps:1. Create a new project2. Create a New Empty Scene3. Add an Image Canvas3. Observe the Scene view window Expected... Read more
Changing Anti Aliasing value in Quality Settings causes an error when th...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the Main Camera3. Open the Quality Settings (Ed... Read more
[Editor] Editor doesn't enter in play mode when CTRL + P keyboard shortc...
Editor play using Keyboard Shortcut get error occurred "Couldn't call method TogglePlaying because the class Toolbar or method could... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Build Profile settings do not remain checked when launching a project without the /Library folder through the command line
- TextMeshPro gradient tags render as literal text when using a font that contains only a part of the ASCII character set
- Small rectangles appearing in the corner of title text in Editor when System Font and Bitmap are selected in preferences
- The shortcut character is typed into the name field when a [Shift + <any alphanumeric key>] shortcut is used to create the asset from "Asset/Create"
- TextMeshPro ligatures broken when Font Style setting is changed from “Lowercase” to “Uppercase”