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Crash on EditorUserSettings::UpdateRecentSceneConfigValues when opening ...
How to reproduce: 1. Download and open the attached project 'Scenes.zip' 2. Open Tools -> ScenesSetup 3. Add to the list 'Scene_1', ... Read more
Prefab's references are lost when modifying prefab
How to reproduce: 1. Open attached "PrefabReferenceLostRepro.zip" project 2. Go to Assets -> Scenes and open 'SampleScene' 3. Click ... Read more
Allocated memory is not cleared when loading and unloading scenes
How to reproduce: 1. Open the attached project ("case_1275751-Memory-Test.zip") 2. Open a profiler window 3. Make a Standalone Devel... Read more
Game object transform.position is incorrect after Object.Instantiate aft...
How to reproduce: 1. Download attached project files and open "test" Scene 2. Enter Play mode. Notice now the world-space location i... Read more
Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...
How to reproduce: 1. Open the attached "PrefabCrash" project 2. Drag and drop "Options" Prefab to Hierarchy 3. Expand "Options" Pre... Read more
Asset refresh times are approximately 5 times longer in Unity 2017.2.0a2...
How to reproduce: 1. Open the attached "SurvivalShooter" project 2. Perform a few Asset refreshes by pressing Ctrl + R (or CMD+R, if... Read more
"Creating missing component" warnings are thrown continuously when selec...
How to reproduce: 1. Open the attached project's "case_1319932-Project.zip" Scene labeled "SampleScene" 2. In the Project Window, se... Read more
Undo.RecordObject fails to properly record new list elements if the obje...
How to reproduce: 1. Download attached project file 2. Create a new GameObject and add an "AnimationPlayer" script to it. 3. Turn th... Read more
Crash in SplatMaterials::FindMaterialProperties when opening a scene wit...
To reproduce: 1. Attempt to open the attached project (or "Tilt Brush Landscape" scene); 2. Remove "crystal.mat" material from the ... Read more
CPU usage spikes in the Loading.LockPersistentManager when async loading...
How to reproduce: 1. Open the attached "ReproProject.zip" project 2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion