Search Issue Tracker

0
votes
Fixed

Cannot deserialize Prefab instance when required and dependent component...

Scene Management

-

Sep 14, 2020

-

Version/s: 2020.2.0a19, 2020.2.0b2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Observe the Console Window Expected result: No errors ... Read more

1
votes
Fixed

Slower performance of Instantiate() when using it in a build compared to...

Scene Management

-

Aug 21, 2020

-

Version/s: 2020.1, 2020.1.2f1, 2020.2

How to reproduce:1. Open user's attached "BugReport" project2. Open Assets/Scenes/StartScreen3. Enter Play Mode4. Press the "Generat... Read more

0
votes
Fixed

"Drag and drop a child on the parent" operation doesn't dirty the scene

Scene Management

-

Sep 16, 2020

-

Version/s: 2020.2.0a16, 2021.1.0a1

Steps:1. Create a new project2. Add a GameObject "Root"3. Add two children to it ("Child1" and "Child2") Hierarchy should looks like... Read more

0
votes
Fixed

Assertions appear when undoing hierarchical changes

Scene Management

-

Sep 16, 2020

-

Version/s: 2021.1.0a1

Steps:1. Open attached project2. Open SampleScene3. Unparent Child14. Drag Child2 onto Root5. Drag Child1 onto Root6. Drag Child1 be... Read more

0
votes
Fixed

Crash on GetComponentsImplementation when opening a broken Prefab

Scene Management

-

Sep 16, 2020

-

Version/s: 2018.4, 2019.3.0a2, 2020.1, 2020.1.5f1, 2020.2

Reproduction steps:1. Open user's attached project2. In the Project window, open Prefabs > Ant-- observe crash Reproducible with:... Read more

0
votes
Fixed

Asset becomes corrupted when it is overwritten by the same asset with th...

Scene Management

-

Oct 15, 2021

-

Version/s: 2020.3, 2020.3.1f1, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "SaveLoadTest.zip"2. Open scene called "SampleScene" in the attached project3. Select ... Read more

0
votes
Not Reproducible

Selected object randomly changes the position while drag and dropping in...

Scene Management

-

Sep 25, 2020

-

Version/s: 2021.1.0a1

Scenario1Steps:1. Open attached project (works with a new project too)2. Open SampleScene3. Select one of the GameObjects in the Hie... Read more

1
votes
Won't Fix

Object references are not loaded after you git checkout to another branch

Scene Management

-

Sep 18, 2020

-

Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce:1. Extract attached "git.zip"2. In the newly created folder run these commands: "git reset --hard" and "git checkou... Read more

0
votes
Fixed

GetSiblingIndex() inside onDestroy() returns number of sibling GameObejc...

Scene Management

-

Sep 22, 2020

-

Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open the attached "Sibling" project2. Open the "SampelScene" Scene3. In the Hierarchy select the "0" GameObject ... Read more

1
votes
Fixed

Crash on GameObject::ActivateAwakeRecursivelyInternal when enabling a br...

Scene Management

-

Sep 24, 2020

-

Version/s: 2020.1.0a15, 2020.1.6f1, 2020.2

Reproduction steps:1. Open attached project "1280054"2. Open scene "numbers"3. In the Hierarchy, select "GUI"4. Enable it-- observe ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.