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Prefab doesn't detect overrides when changing MinMaxSlider values in the...
How to reproduce: 1. Open the user's attached "GizmoBug.zip" 2. Open the "SampleScene" Scene 3. Select the "Test" GameObject in the ... Read more
PrefabUtility.SaveAsPrefabAsset() return null when called inside methods...
How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Assets/Test 3. Delete the "check" Prefab... Read more
Prefab modifications aren't saved when "Auto Save" is enabled
Reproduction steps: 1. Open the user's attached "EditGridTest.zip" project 2. Open the "SampleScene" Scene 3. Open the "Test" Prefab... Read more
Prefab's unapplied changes can't be reverted when both a prefab and non-...
Reproduction steps: 1. Open attached project "1370630.zip" 2. Create two cubes 3. Turn one game object cube into a prefab 4. Selec... Read more
DisallowMultipleComponent is ignored in Prefab variants
Reproduction steps: 1. Open the user's attached project 2. Open Assets > BugScene 3. In the project browser double click Variant Pr... Read more
[Prefabs] PrefabUtility.RevertObjectOverride doesn't work properly when ...
How to reproduce: 1. Open the "case_1360751" project 2. Open the "SampleScene" Scene 3. Select all child GameObjects under the "Test... Read more
NullReferenceException is thrown when typing in the Hierarchy window sea...
How to reproduce: 1. Create a new project 2. Type one letter in the Hierarchy window search bar Expected result: No error is thrown... Read more
Frame stepping not working on Addressables operations
How to reproduce: 1. Open attached project "FrameStepFpsSpikeTest.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Click the e... Read more
[Prefab] Override nested Prefab is not unpacked when performing "Unpack ...
Reproduction steps: 1. Open attached project "Prefab.zip" and scene "SampleScene" 2. In Hierarchy window, right-click the "Cube" Pre... Read more
ManagedReferences on a Prefab instance that cannot be applied or reverte...
Reproduction steps: 1. Open the attached 'My project' project 2. Open the 'scene' Scene 3. Observe the 'Placer with override' GameO... Read more
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