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Prefab Variant Child has a lower Index than a Prefab Child when editing ...
Steps to reproduce: 1. Open the attached Project "case_1127653" 2. Navigate to Project -> Assets 3. Create a Variant of a "Base Pref... Read more
Script property value should be added to prefab instance overrides in th...
Steps: 1. Open attached project 2. Load TestScene 3. Open TestScript 4. Add some new property with default value (e.g. public float ... Read more
Null reference exception is thrown when applying Array list changes to t...
How to reproduce: 1. Open the user-submitted project ("PrefabBug.zip") and open the "SampleScene" 2. In the Hierarchy Window find th... Read more
Duplicated Scene is empty when it is named after a deleted Scene right a...
Steps to reproduce: 1. Open the attached project "SceneDubIssue.zip" 2. Open Main Scene 3. Create a new Scene and name it "2" 4. Del... Read more
[InContext] ApplyPatchedPropertiesToContent: "The object of type 'TextMe...
Text Mesh Pro package "Version 3.0.0-preview.12 - May 11, 2020" Steps: 1. Import Text Mesh Pro essentials 2. Load "02 - Multi-line... Read more
Crashes on GameObject::IsActiveIgnoreImplicitPrefab when duplicating a P...
How to reproduce: 1. Open attached project 2. Select the Prefab named LPWaterPerformance from the Hierarchy 3. Press Ctrl + D Repro... Read more
Cannot rename prefabs via the Inspector when they are selected in Projec...
If you select a prefab in the Project View and attempt to rename it in the Inspector, it will not work. Upon pressing enter the old ... Read more
Prefab Asset changes are not reflected inside Prefab Editor when changes...
Reproduction steps: 1. Open the project inside of "case_1129930-TESTChangePrefab_Unity.zip" 2. Take a look at "2D Prefab" asset thro... Read more
Unity crashes on "GameObject::QueryComponentByType" when opening a speci...
Repro steps: 1. Open QA attached project "repro_1130859" 2. Open scene "GamePlay" Actual: Editor crashes Reproducible with: 2018.3... Read more
Prefabs Overrides Window shows override objects with DontSave flags
How to reproduce: 1. Open user attached project "PrefabOverrides_183.zip" 2. Open "ReproScene" (in "Repro" folder) 3. Select "ReproP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support