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Prefab Variant Child has a lower Index than a Prefab Child when editing ...
Steps to reproduce:1. Open the attached Project "case_1127653"2. Navigate to Project -> Assets3. Create a Variant of a "Base Pref... Read more
Script property value should be added to prefab instance overrides in th...
Steps:1. Open attached project2. Load TestScene3. Open TestScript4. Add some new property with default value (e.g. public float defa... Read more
The GameObject is not added to the active Scene when adding it from othe...
Reproduction steps:1. Open the attached project “InstantiatingBug“2. Open the Test Runner (Window>General>Test Runner)3. Press... Read more
[Undo] [Improved prefabs] Errors are thrown on performing the 'Undo' ope...
On applying the 'Undo' function over the Prefab Override window, errors thrown in the console. Refer attached video and StackTrace. ... Read more
Duplicated prefab instance has unexpected position in the Hierarchy
Steps:1. Create a new Untitled scene==> There are "Main Camera" and "Directional Light" GameObjects2. GameObject -> 3D -> C... Read more
[Asset and scene] Game object doesn't go to active scene when added from...
Gameobject doesn't go to active scene when added from the hierarchy > right click.Steps to repro:1. Open project2. Create several... Read more
Immutable Prefabs can't be fully opened from the Hierarchy nor the 'Open...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Observe the Inspector Expected result: There is a little... Read more
Prefab Asset changes are not reflected inside Prefab Editor when changes...
Reproduction steps:1. Open the project inside of "case_1129930-TESTChangePrefab_Unity.zip"2. Take a look at "2D Prefab" asset throug... Read more
Unity crashes on "GameObject::QueryComponentByType" when opening a speci...
Repro steps:1. Open QA attached project "repro_1130859"2. Open scene "GamePlay" Actual: Editor crashes Reproducible with: 2018.3.0a6... Read more
Prefabs Overrides Window shows override objects with DontSave flags
How to reproduce:1. Open user attached project "PrefabOverrides_183.zip"2. Open "ReproScene" (in "Repro" folder)3. Select "ReproPref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field