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2
votes
Duplicate

Null reference exception is thrown when applying Array list changes to t...

Scene Management

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Feb 20, 2019

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Version/s: 2018.3.0a6, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user-submitted project ("PrefabBug.zip") and open the "SampleScene"2. In the Hierarchy Window find the ... Read more

0
votes
By Design

If Autorefresh is off, pulled data doesn't update on the first launch

Scene Management

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Sep 21, 2018

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Version/s: 2018.2.6f1, 2018.3.0a1, 2019.1.0a3, 2019.2.0a1

Reproduction steps: 1. Open "1083197" project2. See "Cube" -> "New Behaviour Script" -> "Test" value ('10')3. Copy Project4. C... Read more

0
votes
Fixed

[2018.3] Crash on GameObject::SetSupportedMessagesDirty when exiting Unity

Scene Management

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Feb 05, 2019

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Version/s: 2018.3.3f1, 2018.3.4f1

How to reproduce:1. Open the attached project2. Open the "sc_test.unity" scene3. Close Unity Actual result: Unity crashes. Reproduci... Read more

0
votes
Not Reproducible

Crash when copying and moving prefab Game Object

Scene Management

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Feb 05, 2019

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Version/s: 2018.3.1f1

How to reproduce:1. Open the attached project2. Open the "Terrain.unity" scene3. Copy "Max_Tocus" Game Object4. Paste and move the G... Read more

0
votes
Fixed

Prefab Mode doesn't display a blue strip indicator of change when editin...

Scene Management

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Feb 14, 2019

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Version/s: 2018.3.0a6, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project2. Right-click somewhere in Hierarchy tab -> UI -> TextMeshPro -Text3. Convert the obj... Read more

0
votes
Fixed

Scene is always marked as modified when using Layout Group and Content S...

Scene Management

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Jan 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.13f1

Reproduction steps:1. Open the user's attached project and MX/Networking/NetTestBasic scene2. In the Hierarchy window, observe the s... Read more

0
votes
Not Reproducible

Editor crashes on Transform::GetTransformAccess when instantiating a prefab

Scene Management

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Dec 05, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.15f1, 2019.3, 2020.1

How to reproduce:1. Open "Scene1" from user-supplied project2. Start Play Mode Expected result: Scene runsActual result: Editor cras... Read more

0
votes
Not Reproducible

Override is not applied to the field after script compilation

Scene Management

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Nov 14, 2019

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Version/s: 2020.1.0a13

Steps:1. Open attached project and load SampleScene2. Select GameObject prefab instance in the scene==>It has 'FloatVariable' val... Read more

1
votes
By Design

Script property value should be added to prefab instance overrides in th...

Scene Management

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Feb 20, 2019

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Version/s: 2018.3.6f1

Steps:1. Open attached project2. Load TestScene3. Open TestScript4. Add some new property with default value (e.g. public float defa... Read more

0
votes
Fixed

Same Build Indices are returned with Scene.buildIndex when Scenes have t...

Scene Management

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Feb 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "ReproProject1128653.zip" project2. Open Build Settings3. Note that "Testing" Scenes have diff... Read more

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