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The Particle System is stopping after perfoming the Undo/Redo action
How to reproduce:1. Open the attached project “Particles”2. Open the “SampleScene” scene3. Select “Particle System” GameObject in th... Read more
If Autorefresh is off, pulled data doesn't update on the first launch
Reproduction steps: 1. Open "1083197" project2. See "Cube" -> "New Behaviour Script" -> "Test" value ('10')3. Copy Project4. C... Read more
[2018.3] Crash on GameObject::SetSupportedMessagesDirty when exiting Unity
How to reproduce:1. Open the attached project2. Open the "sc_test.unity" scene3. Close Unity Actual result: Unity crashes. Reproduci... Read more
Crash when copying and moving prefab Game Object
How to reproduce:1. Open the attached project2. Open the "Terrain.unity" scene3. Copy "Max_Tocus" Game Object4. Paste and move the G... Read more
Timeline performance problem when previewing animated prefab instances
SceneTracker::FlushDirty ensures that we record Prefab instance overrides for dirty objects. A user can change a property and mark t... Read more
Scene is always marked as modified when using Layout Group and Content S...
Reproduction steps:1. Open the user's attached project and MX/Networking/NetTestBasic scene2. In the Hierarchy window, observe the s... Read more
SerializedObjectNotCreatableException when saving after exiting Play Mode
How to reproduce:1. Open the attached “TestingProject2” project2. Open scene "Assets/CharlieMadeAThing/NeatoTags/Demo/Scenes/DemoSce... Read more
Override is not applied to the field after script compilation
Steps:1. Open attached project and load SampleScene2. Select GameObject prefab instance in the scene==>It has 'FloatVariable' val... Read more
Script property value should be added to prefab instance overrides in th...
Steps:1. Open attached project2. Load TestScene3. Open TestScript4. Add some new property with default value (e.g. public float defa... Read more
Same Build Indices are returned with Scene.buildIndex when Scenes have t...
How to reproduce:1. Open the attached "ReproProject1128653.zip" project2. Open Build Settings3. Note that "Testing" Scenes have diff... Read more
All about bugs
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Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default