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0
votes
Fixed

The Particle System is stopping after perfoming the Undo/Redo action

Scene Management

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Feb 28, 2023

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Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a3, 2023.3.0a1

How to reproduce:1. Open the attached project “Particles”2. Open the “SampleScene” scene3. Select “Particle System” GameObject in th... Read more

0
votes
By Design

If Autorefresh is off, pulled data doesn't update on the first launch

Scene Management

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Sep 21, 2018

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Version/s: 2018.2.6f1, 2018.3.0a1, 2019.1.0a3, 2019.2.0a1

Reproduction steps: 1. Open "1083197" project2. See "Cube" -> "New Behaviour Script" -> "Test" value ('10')3. Copy Project4. C... Read more

0
votes
Fixed

[2018.3] Crash on GameObject::SetSupportedMessagesDirty when exiting Unity

Scene Management

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Feb 05, 2019

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Version/s: 2018.3.3f1, 2018.3.4f1

How to reproduce:1. Open the attached project2. Open the "sc_test.unity" scene3. Close Unity Actual result: Unity crashes. Reproduci... Read more

0
votes
Not Reproducible

Crash when copying and moving prefab Game Object

Scene Management

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Feb 05, 2019

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Version/s: 2018.3.1f1

How to reproduce:1. Open the attached project2. Open the "Terrain.unity" scene3. Copy "Max_Tocus" Game Object4. Paste and move the G... Read more

0
votes
Fixed

Timeline performance problem when previewing animated prefab instances

Scene Management

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Mar 01, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a6

SceneTracker::FlushDirty ensures that we record Prefab instance overrides for dirty objects. A user can change a property and mark t... Read more

0
votes
Fixed

Scene is always marked as modified when using Layout Group and Content S...

Scene Management

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Jan 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.13f1

Reproduction steps:1. Open the user's attached project and MX/Networking/NetTestBasic scene2. In the Hierarchy window, observe the s... Read more

0
votes
Third Party Issue

SerializedObjectNotCreatableException when saving after exiting Play Mode

Scene Management

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Sep 19, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open the attached “TestingProject2” project2. Open scene "Assets/CharlieMadeAThing/NeatoTags/Demo/Scenes/DemoSce... Read more

0
votes
Not Reproducible

Override is not applied to the field after script compilation

Scene Management

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Nov 14, 2019

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Version/s: 2020.1.0a13

Steps:1. Open attached project and load SampleScene2. Select GameObject prefab instance in the scene==>It has 'FloatVariable' val... Read more

1
votes
By Design

Script property value should be added to prefab instance overrides in th...

Scene Management

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Feb 20, 2019

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Version/s: 2018.3.6f1

Steps:1. Open attached project2. Load TestScene3. Open TestScript4. Add some new property with default value (e.g. public float defa... Read more

0
votes
Fixed

Same Build Indices are returned with Scene.buildIndex when Scenes have t...

Scene Management

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Feb 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "ReproProject1128653.zip" project2. Open Build Settings3. Note that "Testing" Scenes have diff... Read more

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