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GameObjects with HideFlags.DontSave raise an Error when reloading the Scene
How to reproduce:1. Open the "SampleScene" in the attached "HideAndDontSave.zip" Project2. Click on the "Spawner" GameObject3. Right... Read more
[Improved Prefab] Position and Rotation parameters of Transform componen...
Position and Rotation parameters of Transform component appear in boldface after creating a prefab of the game object. Steps to repr... Read more
Prefab moves one position down in Hierarchy window when pressing Redo
How to reproduce:1. Open attached project "case1268662.zip" and scene "SampleScene"2. Drag Cube prefab above the Main Camera in the ... Read more
[Improved Prefabs] Inconsistent handling of missing references to nested...
Steps to reproduce:1. Open the attached project2. Open "Block" prefab in Prefab Mode3. Delete "Cube" prefab in Project Window-notice... Read more
Editor crashes in Scripting::ScriptingWrapperFor when exiting Play mode
To reproduce: 1. Open the attached project (vikersund.zip)2. Open the "startupscene" scene3. Enter Play mode4. (Optional) Observe th... Read more
Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after opening ...
To reproduce: 1. Open the project, attached by the user (TestProject.zip)2. Open the scene "1" normally3. Open the scene "2" additiv... Read more
Reordering GameObjects in Hierarchy doesn't register Undo
How to reproduce:1. Open up any project2. Add two empty GameObjects to Hierarchy3. Reorder the second GameObject to be above the fir... Read more
Prefabs with SortingGroup is dirty after loading
Loading a Prefab with GameObjects with SortingGroups and Renderers components are dirty after being loaded from disk. This should no... Read more
Imported Prefabs are disabled when importing packages which were exporte...
How to reproduce:1. Create a new project2. Import "PrefabBUG 5.1.unitypackage" package3. In the Project window go to "Breakable Obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default