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By Design

Votes

0

Found in

2019.1.0a12

2019.1.0a13

Issue ID

1112824

Regression

Yes

[Improved Prefab] Position and Rotation parameters of Transform component appear in boldface after creating a prefab of the GO

Scene Management

-

Position and Rotation parameters of Transform component appear in boldface after creating a prefab of the game object.

Steps to reproduce:
1. Open the attached project or create a new one.
2. Create 'Cube' game object in the hierarchy.
3. Drag a 'Cube' to project browser to create a prefab of it.
4. In Hierarchy select Cube Prefab instance.

Note: Screenshot is attached for reference.

Actual Result:
Position and Rotation parameters of Transform component appears in boldface.

Expected Result:
Creating a prefab of the game object cause no effects in the Transform component.

Occuring On: 2019.1.0a13, 2019.1.0a12

Working fine On: 2019.1.0a11, 2018.3.0f2

Environment: Windows and Mac

  1. Resolution Note (2019.1.X):

    This is by design to make it clear that position and rotation are always override and at the same time to make it possible to Apply and Revert those properties

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