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By Design
Votes
0
Found in
2019.1.0a12
2019.1.0a13
Issue ID
1112824
Regression
Yes
[Improved Prefab] Position and Rotation parameters of Transform component appear in boldface after creating a prefab of the GO
Position and Rotation parameters of Transform component appear in boldface after creating a prefab of the game object.
Steps to reproduce:
1. Open the attached project or create a new one.
2. Create 'Cube' game object in the hierarchy.
3. Drag a 'Cube' to project browser to create a prefab of it.
4. In Hierarchy select Cube Prefab instance.
Note: Screenshot is attached for reference.
Actual Result:
Position and Rotation parameters of Transform component appears in boldface.
Expected Result:
Creating a prefab of the game object cause no effects in the Transform component.
Occuring On: 2019.1.0a13, 2019.1.0a12
Working fine On: 2019.1.0a11, 2018.3.0f2
Environment: Windows and Mac
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Resolution Note (2019.1.X):
This is by design to make it clear that position and rotation are always override and at the same time to make it possible to Apply and Revert those properties