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GameObjects with HideFlags.DontSave raise an Error when reloading the Scene
How to reproduce: 1. Open the "SampleScene" in the attached "HideAndDontSave.zip" Project 2. Click on the "Spawner" GameObject 3. R... Read more
[Improved Prefab] Position and Rotation parameters of Transform componen...
Position and Rotation parameters of Transform component appear in boldface after creating a prefab of the game object. Steps to rep... Read more
Prefab moves one position down in Hierarchy window when pressing Redo
How to reproduce: 1. Open attached project "case1268662.zip" and scene "SampleScene" 2. Drag Cube prefab above the Main Camera in th... Read more
[Improved Prefabs] Inconsistent handling of missing references to nested...
Steps to reproduce: 1. Open the attached project 2. Open "Block" prefab in Prefab Mode 3. Delete "Cube" prefab in Project Window -no... Read more
Editor crashes in Scripting::ScriptingWrapperFor when exiting Play mode
To reproduce: 1. Open the attached project (vikersund.zip) 2. Open the "startupscene" scene 3. Enter Play mode 4. (Optional) Observ... Read more
Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after opening ...
To reproduce: 1. Open the project, attached by the user (TestProject.zip) 2. Open the scene "1" normally 3. Open the scene "2" addi... Read more
Unsaved changes window is almost impossible to use when closing a lot of...
How to reproduce: 1. Open the user's attached "SaveTooManyScenesBug" project 2. In the main menu, click Bug -> "Step 1 open scenes" ... Read more
NullReferenceException when trying to override a Prefab with corrupted p...
Steps to reproduce: 1. Open QA-Supplied project (link in Edit) 2. Open Scene in Assets -> 00_Scenes->outdated->PrefabBug 3. In the H... Read more
Imported Prefabs are disabled when importing packages which were exporte...
How to reproduce: 1. Create a new project 2. Import "PrefabBUG 5.1.unitypackage" package 3. In the Project window go to "Breakable O... Read more
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