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Assertion failed on expression: 'kValidSceneObjectIdentifier == res' aft...
Steps to Reproduce: 1. Create any 3D game object. 2. In the Inspector, Mark it as static. 3. Drag it to Project window to create Pre... Read more
Prefab Component order in the Inspector window is reverted upon exiting ...
How to reproduce: 1. Open user-submitted project (ReproPrefabComponentOrderBug.zip) 2. Open the ReproScene 3. Open 'RootPrefab' Game... Read more
GameObject disappears and Prefab inherits its Components when Prefab is ...
How to reproduce: 1. Open the attached "case_1149316.zip" Unity project 2. Open the "Parent" Prefab Variant in Prefab Mode 3. Swap t... Read more
"Dangling components have unfulfilled dependencies" error appears when a...
Steps: 1. Open attached project 2. Add "GameObject->UI->Text" to the scene 3. Make a prefab out of Text GameObject 4. Add "NewBehavi... Read more
[Improved Prefabs] Attempt to open broken prefab cause an error message ...
Steps: 1. Add empty GameObject to the scene 2. Make a prefab out of this GameObject 3. Delete info about GameObject in the prefab f... Read more
Nested Prefabs hideflags are not applied when Prefab is saved
How to reproduce: 1. Open the attached 'PrefabDontSaveInEditorBug.zip' project 2. Go to the Project tab -> "Scenes" and open "Sample... Read more
[2018.3] Crash on GameObject::SetSupportedMessagesDirty when exiting Unity
How to reproduce: 1. Open the attached project 2. Open the "sc_test.unity" scene 3. Close Unity Actual result: Unity crashes. Repr... Read more
SceneManager.SetActiveScene cannot be called inside SceneManager.sceneLo...
Reproduction steps: 1. Open the attached project "SceneActivationBug.zip"; 2. Open the "StartingScene"; 3. Click Play in Unity; 4. ... Read more
Select Dependencies displays assets that are not present in scene
How to reproduce: 1. Open given Unity project 2. With the right mouse button click the "SpeechUI" and select "Select Dependencies" ... Read more
Editor crashes when importing "GuidedProjectStarterFiles" package from U...
Reproduction steps: 1. Open the attached project 2. Right-click in the Project window and select "Reimport All" Expected result: As... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file