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"Failed to unpersist" error is not informative when trying to modify Pre...
Reproduction steps:1. Open the attached “Failed to unpersist bug.zip“ project2. Open the “ControlScene” scene3. Enter Play mode and ... Read more
Crash on Transform::CheckStructure when manually opening a scene
Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Scenes/LivingRoom.unity scene3. Observe the crash Reproduc... Read more
Errors are thrown after redoing Nested Prefab Variant creation
Reproduction steps: Create a new project Create 2 GameObjects: Cube and Sphere Drag both GameObjects to the Project Window to make t... Read more
AsyncOperation.allowSceneActivation is ignored when refocusing Editor
Reproduction steps:1. Open the attached “Test Project” project2. Enter the Play Mode3. Click on a different window, outside the Edit... Read more
Long Prefab save times when using Unity 2022.2 and higher
Reproduction steps:1. Open the attached project “PrefabSave”2. Open the Profiler window (Window > Analysis > Profiler)3. In th... Read more
Deleted scene selection is wonky in the Build Settings
Steps to reproduce:1. Open the attached project2. Open the Build Settings window (File>Build Settings)3. Select the fourth scene ... Read more
Async Scene load operation with allowSceneActivation set to false comple...
How to reproduce:1. Open the attached user project “My project.zip“2. Open Scene “SampleScene”3. Enter Play Mode4. Switch to another... Read more
UX: Prefab Family Popup terminology needs to be improved.
Prefab Family Popup: "This Prefab doesn't have any children. Prefab Variants created from this Prefab will be listed here." -> Pr... Read more
Crash on "typeinfo for NonCopyable" when copying and pasting a nested Pr...
Reproduction steps:1. Open the attached project “CubeUnity-Repro”2. Open the "VfxKaZar_Ongoing" Prefab in Prefab Mode3. In the Hiera... Read more
Crash on UnpackAllPrefabInstances when building a project
Reproduction steps:1. Open the attached “repro-project“2. Build the project3. Observe the crash Reproducible with: 2021.2.4f1, 2021.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS