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Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...
Reproduction steps: 1. Open user's attached project 2. In the Hierarchy window, create Empty GameObject (or any other GameObject) 3.... Read more
Scene is always marked as modified when using Layout Group and Content S...
Reproduction steps: 1. Open the user's attached project and MX/Networking/NetTestBasic scene 2. In the Hierarchy window, observe the... Read more
Prefab moves one position down in Hierarchy window when pressing Redo
How to reproduce: 1. Open attached project "case1268662.zip" and scene "SampleScene" 2. Drag Cube prefab above the Main Camera in th... Read more
Creating Materials during OnRenderObject introduces asset database incon...
When creating materials using OnRenderObject() function it creates two materials. Deleting them resolves in Unity crash. To reprodu... Read more
Changing scenes clears scene unrelated undo history
How to reproduce: 1. Create a new project and open it 2. Create two new scenes (Scene 1 and Scene 2) and open one of them (Scene 1) ... Read more
Crash when calling hideFlags after removing missing nested prefab
Reproduction steps: 1. Open the "OnWillSaveAssetsCrash" project 2. Open the 'Test' prefab 3. Delete missing nested 'Quad' prefab 4.... Read more
Loading Scene Async In Play Mode does not create a new Physics Scene
Reproduction steps: 1. Download and open the attached project 'LocalPhysicsMode.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode ... Read more
Duplicated Scene is empty when it is named after a deleted Scene right a...
Steps to reproduce: 1. Open the attached project "SceneDubIssue.zip" 2. Open Main Scene 3. Create a new Scene and name it "2" 4. Del... Read more
Opening Prefab from the prompt displayed when deleting 2nd level nested ...
How can we reproduce it using the example you attached -Open the repro project -Select the Jigsaw GameObject -Try to delete the Jigs... Read more
[Improved Prefabs] Editor crashes while openning "Overrides" window of a...
Regression Steps: 1. Add 'Cube' and make a prefab out of it 2. Add 'audioSource' to 'Cube' instance 3. Click on "Overrides" button i... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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