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GameObject disappears and Prefab inherits its Components when Prefab is ...
How to reproduce: 1. Open the attached "case_1149316.zip" Unity project 2. Open the "Parent" Prefab Variant in Prefab Mode 3. Swap t... Read more
Nested Prefabs hideflags are not applied when Prefab is saved
How to reproduce: 1. Open the attached 'PrefabDontSaveInEditorBug.zip' project 2. Go to the Project tab -> "Scenes" and open "Sample... Read more
[Improved prefabs] Apply root motion checkbox in Animator gets clipped i...
When a prefab is a made of a gameObject with Animator component, apply root motion checkbox gets clipped in the override window. St... Read more
Creating Materials during OnRenderObject introduces asset database incon...
When creating materials using OnRenderObject() function it creates two materials. Deleting them resolves in Unity crash. To reprodu... Read more
Prefabs lose their Textures in the Build when their are Instantiated
Steps to reproduce: 1. Open user's attached project "ww2-unity-rts-game.zip" 2. Build the project 3. Select an Excavator looking Gam... Read more
Imported Prefabs are disabled when importing packages which were exporte...
How to reproduce: 1. Create a new project 2. Import "PrefabBUG 5.1.unitypackage" package 3. In the Project window go to "Breakable O... Read more
Unity crashes on TransformChangeDispatch::QueueTransformChangeIfHasChang...
To reproduce: 1. Open user's attached project ("RhythmGame.zip") 2. Open folder Scenes and open "LandingScreen" scene -- Editor cras... Read more
Position of child gameobject cannot be changed if parent's scale is (0,0,0)
Steps to reproduce: 1. Create a new project 2. Create a new object in the scene 3. Set its scale to (0,0,0) if not set already 4. Cr... Read more
Resources.UnloadUnusedAssets gets called from LoadSceneAsync method, whi...
How to reproduce: 1. Open the attached project ("case_1162858-Galaxy_Forces_VR") 2. Open the repro scene ("PlayGame") 3. Enter Play ... Read more
[Improved Prefabs] Editor crashes while openning "Overrides" window of a...
Regression Steps: 1. Add 'Cube' and make a prefab out of it 2. Add 'audioSource' to 'Cube' instance 3. Click on "Overrides" button i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow