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Crash on EditorUserSettings::UpdateRecentSceneConfigValues when opening ...
How to reproduce:1. Download and open the attached project 'Scenes.zip'2. Open Tools -> ScenesSetup3. Add to the list 'Scene_1', ... Read more
Prefab's references are lost when modifying prefab
How to reproduce:1. Open attached "PrefabReferenceLostRepro.zip" project2. Go to Assets -> Scenes and open 'SampleScene'3. Click ... Read more
Allocated memory is not cleared when loading and unloading scenes
How to reproduce:1. Open the attached project ("case_1275751-Memory-Test.zip")2. Open a profiler window3. Make a Standalone Developm... Read more
Game object transform.position is incorrect after Object.Instantiate aft...
How to reproduce:1. Download attached project files and open "test" Scene2. Enter Play mode. Notice now the world-space location in ... Read more
Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...
How to reproduce:1. Open the attached "PrefabCrash" project2. Drag and drop "Options" Prefab to Hierarchy3. Expand "Options" Prefab ... Read more
Asset refresh times are approximately 5 times longer in Unity 2017.2.0a2...
How to reproduce:1. Open the attached "SurvivalShooter" project2. Perform a few Asset refreshes by pressing Ctrl + R (or CMD+R, if y... Read more
"Creating missing component" warnings are thrown continuously when selec...
How to reproduce:1. Open the attached project's "case_1319932-Project.zip" Scene labeled "SampleScene"2. In the Project Window, sele... Read more
Undo.RecordObject fails to properly record new list elements if the obje...
How to reproduce:1. Download attached project file2. Create a new GameObject and add an "AnimationPlayer" script to it.3. Turn this ... Read more
Crash in SplatMaterials::FindMaterialProperties when opening a scene wit...
To reproduce:1. Attempt to open the attached project (or "Tilt Brush Landscape" scene);2. Remove "crystal.mat" material from the Ass... Read more
Prefab instance changes are reverted when FormerlySerializedAs is applie...
How to reproduce:1. Download and open the attached project "1183879.zip"2. Inspect TestField values set to PrefabNamespace Asset and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected