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36
votes
Fixed

Game object transform.position is incorrect after Object.Instantiate aft...

Scene Management

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Sep 22, 2017

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Version: 5.6.3p3

How to reproduce: 1. Download attached project files and open "test" Scene 2. Enter Play mode. Notice now the world-space location i... Read more

18
votes
Fixed

Asset refresh times are approximately 5 times longer in Unity 2017.2.0a2...

Scene Management

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Sep 19, 2017

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Version: 2017.2.0b11

How to reproduce: 1. Open the attached "SurvivalShooter" project 2. Perform a few Asset refreshes by pressing Ctrl + R (or CMD+R, if... Read more

44
votes
Fixed

Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...

Scene Management

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Jul 13, 2017

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Version: 2017.2.0b2

How to reproduce: 1. Open the attached "PrefabCrash" project 2. Drag and drop "Options" Prefab to Hierarchy 3. Expand "Options" Pre... Read more

0
votes
Active

Editor crashes when closing 2D Roguelike tutorial project and choosing K...

Scene Management

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Nov 20, 2017

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Version: 2017.2.0f3

Reproduction steps 1. Start the 2D Roguelike Tutorial from the Learn tab -> Tutorial Projects -> Start 2. Open the 2D Roguelike Upgr... Read more

0
votes
Active

Player Build Window does not update scenes when EditorBuildSettings.scen...

Scene Management

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Nov 15, 2017

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Version: 2017.2.0p1

Steps to reproduce: 1. Open the attached project 2. Open Menu bar -> Window -> Example Window 4. Open Build Settings 5. Add a scene ... Read more

0
votes
Active

[Cinemachine] A specific script makes scene dirty after exiting play mode

Scene Management

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Nov 03, 2017

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Version: 2017.1.1f1

To reproduce: 1. Open repro project 2. Play and stop 'test' scene Expected vs Actual: scene should not become dirty after exiting p... Read more

0
votes
Fix in review

[Unity 5.4] Calling AssetDatabase.Refresh() many times causes memory leak

Scene Management

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Oct 30, 2017

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Version: 5.4.6f3

To reproduce: 1. Open project 2. Open Activity monitor 3. Play scene Expected: memory usage will be between 170- 200MB Actual: memo... Read more

0
votes
Active

Changes can not be undid for edited object after using Revert to Prefab

Scene Management

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Oct 31, 2017

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Version: 2017.1.1f1

To reproduce: 1. Create new Unity project. 2. Create a Cube object in the scene. 3. Make it a prefab. 4. Modify some values of the ... Read more

1
votes
Fixed

PrefabUtility.RecordPrefabInstancePropertyModifications not saving prefa...

Scene Management

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Oct 27, 2017

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Version: 2017.2.0f3

Steps to reproduce: 1. Open attached project 2. Open "Scene1" scene 3. Go to menu TestPrefab -> ModifyAndSaveInstance 4. Cube gets s... Read more

0
votes
Active

Asset Store Tab stays offline after reload

Scene Management

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Oct 26, 2017

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Version: 5.6.4p1

How to reproduce: 1. Turn off the Internet 2. Open a project(office mode) 3. Observe the warring in Asset Store Tab 4. Turn on the I... Read more

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