Search Issue Tracker
[Search] Out of memory crash when using the search picker to pick a larg...
Steps to reproduce: 1. Open the attached project 2. Click Window>Search>New Window 3. Type a query, i.e. 't:material' in the Search ... Read more
[Search] Error is thrown in console on searching different asset in the ...
In the Search window, On searching different asset like 'Physics', Inspector can't be enabled because it doesn't exist an error is t... Read more
[Search] Multiple Search Index Manager windows get opened
In sequence on opening Search Index Manager window from Windows->Search then Multiple Search Index Manager windows get opened. Refer... Read more
[Search] Argument exception is thrown on selecting 'None' Asset for Root...
In the Root Index Settings folder to start indexing form when 'None' Asset is selected then an Argument exception is thrown in the c... Read more
[Search] Fix asset worker log object thread stalling
Repro steps: 1. Create a new project 2. Import some prefabs that log warning when imported 3. Create an asset index to index those ... Read more
Cursor is not displayed in Console search bar while entering text
Cursor is not shown in console search bar when any text is being entered. Refer the attached video Steps to reproduce: 1) Create a ... Read more
[Search] Saving Search Query with system reserved keywords throws UnityE...
In the Search window, On searching for any asset and then saving the Search Query with system reserved keywords throws UnityExcepti... Read more
Searching with [wantmoreresult] and [show package results] doesn't actua...
1- Open search window 2- Using the Kebab menu, ensure Show more results and Show package results are checked 3- Type a query that sh... Read more
Package publisher name is displayed instead of Package name when using t...
Steps to reproduce: 1. Create a new project 2. Open Window>Search>Asset Store 3. Type "store:maintainer" in the Text Field in the Se... Read more
[AsyncProgress] Initializing the C# Progress class from a non main threa...
If you use the C# Progress class and it is not initialized, the static constructor will be called. The constructor is not thread saf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used