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0
votes
Duplicate

Crash in ApplyModifiedPropertiesWithoutUndo after reordering elements or...

Quality of Life

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Jul 22, 2020

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Version/s: 2020.2.0a17

Repro steps: - Open the repro project - Open the SampleScene scene - Select the "List" gameobject in the hierarchy (the list should ... Read more

0
votes
Fixed

"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...

Quality of Life

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Nov 11, 2020

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Version/s: 2020.1.0b9, 2020.1.14f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project 2. Open the Scene view (Window->General-... Read more

0
votes
By Design

[Prefab] Create Empty Parent option for prefab child object creates a Si...

Quality of Life

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Dec 17, 2020

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Version/s: 2020.2.0a5, 2021.1.0a10

Creating an empty parent for a prefab child object results in the creation of a 'sibling' instead of a 'parent'. Refer to the attach... Read more

0
votes
Fixed

Infinite load when trying to display Lists of custom classes in Inspector

Quality of Life

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Dec 10, 2020

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Version/s: 2020.2.0b3, 2020.2.0b14, 2021.1

Reproduction steps: 1. Open user attached project 2. Load "Assets\_Scenes\_ManagerScene" and "Assets\PrototypeAndTesting\_TestScene... Read more

3
votes
Fixed

Crash in SerializedProperty::IsValid when reordering a SerializedPropert...

Quality of Life

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Mar 09, 2021

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Version/s: 2021.1.0b3, 2021.2.0a1, 2021.2.0a8

How to reproduce: 1. Open user-submitted project (SeralizedRefBug.zip) 2. Select the GameObject prefab in the Project window 3. Note... Read more

3
votes
Duplicate

SerializedObject ApplyModifiedProperties is not returning true when edit...

Quality of Life

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Apr 21, 2021

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Version/s: 2020.2.0a13, 2020.3.0f1, 2021.1.4f1, 2021.2.0a14

How to reproduce: 1. Open the attached project 2. Select ApplyModifiedPropertiesTest in the Scene Hierarchy 3. In the Inspector add ... Read more

0
votes
Fixed

"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...

Quality of Life

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May 04, 2021

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Version/s:

1. Open a project and make sure the graphics API is set to DX12 2. Create a new "Unlit" shader asset and add '#pragma use_dxc' to th... Read more

0
votes
Fixed

PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...

Quality of Life

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May 05, 2021

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Version/s:

1. Open the attached project 2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled 3. Follow th... Read more

10
votes
Fix In Review

Array list is not displayed in the Inspector window when using a Seriali...

Quality of Life

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May 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "PropertyFieldDefaultVisibility.zip" project 2. Open the "SampleScene" Scene 3. Select "GameO... Read more

0
votes
Fixed

WriteOutStallStackTraces provides no information when stalling with Edit...

Quality of Life

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Jul 29, 2021

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Version/s: 2021.2, 2021.2.0b5, 2022.1

Reproduction steps: 1. Open the attached project "Project.zip" 2. Go to Edit > Preferences > Diagnostics > Editor 3. Enable "WriteOu... Read more

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