Search Issue Tracker
Logs don't output Full Stack Trace even if set to "Full" Logging
Reproduction steps: 1. Open "workbench-2019.zip" project2. "Test" -> "Throw exception"3. Notice an Error Expected Result: The Log... Read more
Crash in ApplyModifiedPropertiesWithoutUndo after reordering elements or...
Repro steps:- Open the repro project- Open the SampleScene scene- Select the "List" gameobject in the hierarchy (the list should be ... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...
How to reproduce:1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project2. Open the Scene view (Window->General... Read more
Right clicking Scene View Toolbar only displays options to choose from w...
How to reproduce:1. Open any Project2. Navigate to Scene View3. Right click top of Toolbar with which you can move and dock the Tool... Read more
Texture Compression settings on Android and WebGL Platforms are reset to...
How to reproduce:1. Open the attached "1385257_Repro.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch to... Read more
Default Parent of a Scene gets reset when the Editor is restarted
Reproduction steps:1. Open the attached project "DefaultParentIssue" and load Scene "SampleScene"2. Right-click the "DefaultParent" ... Read more
ReorderableList causes an ArgumentOutOfRangeException error when Propert...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Asset "BaseLookAtMe" (Assets/BaseLookAtMe.as... Read more
"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...
1. Open a project and make sure the graphics API is set to DX122. Create a new "Unlit" shader asset and add '#pragma use_dxc' to the... Read more
PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...
1. Open the attached project2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled3. Follow the i... Read more
Array list is not displayed in the Inspector window when using a Seriali...
How to reproduce:1. Open the attached "PropertyFieldDefaultVisibility.zip" project2. Open the "SampleScene" Scene3. Select "GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples