Search Issue Tracker

1
votes
Fixed

[GPU PLM] Crash due to out of bounds access violation in PowerSampling a...

Progressive Lightmapper

-

Nov 10, 2021

-

Version/s: 2021.2.1f1, 2022.1, 2022.1.0a15

Tested locally using Windows10 and a Threadripper 3990 ES + RX6800XT GPU using the repro project from the bug: Steps to repro: 1. ... Read more

0
votes
By Design

[PLM] GPU and CPU Lightmappers produce inconsistent results

Progressive Lightmapper

-

Nov 16, 2021

-

Version/s:

Steps to reproduce: 1. Open the attached repro project 2. Bake each of the four scenes under Assets/Scenes 3. Observe the different... Read more

0
votes
Postponed

[PLM] Switching Lightmapping backends repeatedly causes crashes, visual ...

Progressive Lightmapper

-

Nov 11, 2021

-

Version/s:

Steps to reproduce (most stable repro on Linux): 1. Open the attached repro project 2. Open GITT > GI Testing Tool 3. Run SmokeTest... Read more

0
votes
Not Reproducible

[GPU PLM] Editor crashes on RadeonRays::IntersectionApi::Delete when gen...

Progressive Lightmapper

-

Oct 26, 2021

-

Version/s: 2020.3, 2020.3.20f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open the Lighting window (Window > Rendering > Lighting) 3. Make sure Light... Read more

2
votes
Fixed

[GPU PLM] Crash after enabling Auto at the end of Bake - OpenCLRenderLig...

Progressive Lightmapper

-

Dec 16, 2021

-

Version/s: 2020.2.0a7, 2021.2.1f1, 2022.1, 2022.2

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit > Prefer... Read more

1
votes
Fixed

Terrain object with holes doesn't get a Lightmap generated when the obje...

Progressive Lightmapper

-

Nov 28, 2021

-

Version/s: 2021.2.0a20, 2021.2.3f1, 2022.1

How to reproduce: 1. Open user's attached project "terrain-holes-lightmap-bug.zip" 2. Open the "SampleScene" Scene 3. Open Window > ... Read more

0
votes
Postponed

GPU PLM falls back to CPU PLM when Auto Generate is enabled during the F...

Progressive Lightmapper

-

Mar 03, 2022

-

Version/s: 2021.2

Steps to reproduce: 1. Download AdventureSampleGame project (link in the comments) 2. Open the Market scene 3. Make sure that light... Read more

0
votes
Fixed

Unpacked light prefabs revert to realtime when entering playmode without...

Progressive Lightmapper

-

Jan 06, 2022

-

Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project "1393020.zip" 2. Open Scenes/SampleScene 3. Select "Directional Light" in the Hiera... Read more

0
votes
Postponed

Some GI draw modes aren't rendered after restarting Editor

Progressive Lightmapper

-

Jan 28, 2022

-

Version/s: 2020.3, 2022.1, 2022.2, 2022.2.0a3

Steps to repro: 1. Open the attached project and SampleScene scene; 2. In the Hierarchy select Cube gameobject; 3. In the Lighting w... Read more

0
votes
Fixed

Assigning a lighting data asset causes the lightmaps to be unloaded for ...

Progressive Lightmapper

-

Jan 26, 2022

-

Version/s:

With multiple scenes opened in Unity. Assigning a lighting data asset in the lighting window tab, causes the lightmaps for the other... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.