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[LightProbes] Corruption in Probe baking when lightmap UVs are not provi...
Gif showing the problem. https://imgur.com/W19AYv7.gif 1) Open the sample scene 2) Generate lighting 3) Goto lightmap debug scene m... Read more
[GPU PLM] NaN artifacts are present when baking above a certain sample t...
How to reproduce: 1. Open the "case_1360935" project 2. Open the "Lab" scene 3. Generate lighting 4. Observe the Scene view Expect... Read more
[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...
Steps to repro: 1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS; 2. Drag 'SponzaLightingDay' scene fr... Read more
[Enlighten] Precompute fails to progress beyond Create Geometry when usi...
Repro: Repro project is available in the comments. Download and import the repro project above using 2021.2.0b12 Open the ... Read more
[CPU PLM] Major performance regression introduced in 2022.1.0a5
Steps to reproduce: 1. Open an existing project in a Unity versions prior to 2022.1.0a5 2. Generate lighting 3. Note Bake Performan... Read more
[GPU PLM] Fallback to CPU PLM with "Available GPU memory: 0 B" after lau...
Steps to repro: 1. Pull ArchViz Pro vol.6 project (see the link in the case comments) and sync to the revision 1da1e66b8989; 2. Open... Read more
Crash when generating lightning
Reproduction steps: 1. Open the user's attached project 2. Open the scene 'Scenes\test2' 3. Tap on 'Auto Generate Lightning' at the ... Read more
[Linux][Denoising] Unity crashes due to running out of memory when bakin...
Reproduction steps: 1. Download and open the attached project: "AC_Hydrocarbons.zip" 2. Go to Window > Rendering > Lighting 3. Press... Read more
[GPU PLM] Total Bake Time shows unrealistically low baking time
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit>Preferen... Read more
Rendering probe lit objects in shadowmask mode is causing dark objects
How to reproduce: 1. Open the user attached project (LightProbBug2019.zip) 1a. Switch to linear mode in Player settings 1b. Switch t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow