Search Issue Tracker

0
votes
Fixed

[LightProbes] Corruption in Probe baking when lightmap UVs are not provi...

Progressive Lightmapper

-

May 19, 2021

-

Version/s: 2019.4, 2021.2

Gif showing the problem. https://imgur.com/W19AYv7.gif 1) Open the sample scene 2) Generate lighting 3) Goto lightmap debug scene m... Read more

0
votes
Fixed

[GPU PLM] NaN artifacts are present when baking above a certain sample t...

Progressive Lightmapper

-

Aug 26, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b8, 2022.1

How to reproduce: 1. Open the "case_1360935" project 2. Open the "Lab" scene 3. Generate lighting 4. Observe the Scene view Expect... Read more

1
votes
Postponed

[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...

Progressive Lightmapper

-

Sep 20, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a10

Steps to repro: 1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS; 2. Drag 'SponzaLightingDay' scene fr... Read more

0
votes
Postponed

[Enlighten] Precompute fails to progress beyond Create Geometry when usi...

Progressive Lightmapper

-

Sep 22, 2021

-

Version/s: 2021.2.0b12

Repro: Repro project is available in the comments. Download and import the repro project above using 2021.2.0b12 Open the ... Read more

0
votes
Fixed

[CPU PLM] Major performance regression introduced in 2022.1.0a5

Progressive Lightmapper

-

Sep 29, 2021

-

Version/s: 2022.1.0a5

Steps to reproduce: 1. Open an existing project in a Unity versions prior to 2022.1.0a5 2. Generate lighting 3. Note Bake Performan... Read more

0
votes
Postponed

[GPU PLM] Fallback to CPU PLM with "Available GPU memory: 0 B" after lau...

Progressive Lightmapper

-

Sep 29, 2021

-

Version/s: 2020.3, 2022.1, 2022.1.0a12

Steps to repro: 1. Pull ArchViz Pro vol.6 project (see the link in the case comments) and sync to the revision 1da1e66b8989; 2. Open... Read more

0
votes
Fixed

Crash when generating lightning

Progressive Lightmapper

-

Sep 25, 2021

-

Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open the scene 'Scenes\test2' 3. Tap on 'Auto Generate Lightning' at the ... Read more

0
votes
Postponed

[Linux][Denoising] Unity crashes due to running out of memory when bakin...

Progressive Lightmapper

-

Aug 23, 2021

-

Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project: "AC_Hydrocarbons.zip" 2. Go to Window > Rendering > Lighting 3. Press... Read more

0
votes
Fixed

[GPU PLM] Total Bake Time shows unrealistically low baking time

Progressive Lightmapper

-

Oct 18, 2021

-

Version/s: 2021.2.0b16, 2022.1, 2022.1.0a12

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit>Preferen... Read more

1
votes
By Design

Rendering probe lit objects in shadowmask mode is causing dark objects

Progressive Lightmapper

-

Oct 20, 2021

-

Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached project (LightProbBug2019.zip) 1a. Switch to linear mode in Player settings 1b. Switch t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.