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[Enlighten] Quality Settings missing "CPU Usage" setting. Users unable t...
Repro: Using 2021.2.0a5, navigate to Project Settings > Quality Settings. Observed: "CPU Usage" property is not there (sad) Exp... Read more
[UI] GI progress bar is frozen until it's hovered on when auto-baking or...
Steps to repro: 1. Create new project on Windows and open "SampleScene" scene; 2. In the Lighting window (Window>Rendering>Lighting)... Read more
[GPU PLM] Different results are generated when Progressive Updates is on...
How to reproduce: 1. Open the user's attached "ProgressiveUpdates" project 2. Open the "home_night_2" Scene 3. In the Scene view foc... Read more
[GPU PLM] GPU out of resources crash after baking the project with the b...
Steps to repro: 1. Download the Archviz Interior Pro vol 7: https://ono.unity3d.com/test-data/gi-tests/ArchVizPRO-Interior-Vol7 and ... Read more
[Enlighten] MeshRenderers using Realtime GI continuously refresh the lig...
Repro: 1. Download and open the attached repro project: here 2. Open the Scene LightmapContinuousRefresh.unity 3. Ensure that the G... Read more
Reflection probe baking time drastically increases after setting higher ...
Steps to repro: 1. Open the attached project and 'TEST' scene; 2. Go to Edit>Preferences>GI Cache and click Clean Cache button; 3. I... Read more
Colors of objects tinted when updating between Unity versions
How to reproduce: 1. Open the attached project in Unity 2020.2.3f1 (case_1316292-LightingDifference) 2. Open SampleScene 3. Observe ... Read more
'PPtr cast failed when dereferencing! Casting from ScriptMapper to Textu...
Jira: https://jira.unity3d.com/browse/GFXGI-500 Reproduction steps: 1. Create an empty project 2. In the Hierarchy window, create a... Read more
Assertion failed on expression: 'manager != NULL' error is shown after s...
Steps to repro: 1. Open the attached project and load the 'Night' scene; 2. Drag and drop 'geometry' scene from the Project folder t... Read more
UV unwrap failed with ASCII-format FBX file when GenerateLightmapUVs is ...
Reproduction steps: 1. Open the attached project "Case_FBXMarginMethod.zip" 2. Select "st_99_99" fbx file in the Project view folder... Read more
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