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0
votes
Fixed

[LightProbes] Spherical Harmonics cannot be replaced at runtime when hav...

Progressive Lightmapper

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Oct 21, 2020

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Version/s: 2019.4, 2020.1.9f1, 2021.1

Spherical Harmonics cannot be replaced at runtime when having multiple Scenes in the Hierarchy window and Light Probes count is doub... Read more

1
votes
Fixed

[GPU PLM] Crash due to out of bounds access violation in PowerSampling a...

Progressive Lightmapper

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Nov 10, 2021

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Version/s: 2021.2.1f1, 2022.1, 2022.1.0a15

Tested locally using Windows10 and a Threadripper 3990 ES + RX6800XT GPU using the repro project from the bug: Steps to repro: 1. ... Read more

0
votes
Fixed

The cleared Lightmap gets restored after reopening the Scene that has be...

Progressive Lightmapper

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Nov 12, 2020

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Version/s: 2018.4, 2020.2.0b10, 2021.1

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' (Scenes > SampleScene) 3. Select File > Save As and save... Read more

0
votes
Fixed

GICache over max size is not reduced and Warnings are spammed in the con...

Progressive Lightmapper

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Nov 03, 2020

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Version/s: 2018.4, 2019.4.14f1, 2021.1

How to reproduce: 1. Create a new Project 2. Make sure GiCache size in the Preferences is set to 4 GB max size 3. Download cache fil... Read more

0
votes
Duplicate

Crash in FindSeamTexels when Generating Lighting in a Scene that uses a ...

Progressive Lightmapper

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Oct 13, 2020

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Version/s: 2019.3.0a1, 2019.4.12f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the attached project (case1284610_Assets.zip) 2. Open the 'MainScene' Scene 3. Open the Lighting settings ... Read more

0
votes
Not Reproducible

[PLM] Disc shaped area lights do not work in some instances

Progressive Lightmapper

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Nov 06, 2020

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Version/s: 2019.4

Steps to reproduce: 1. Download SephoraChristmas project 2. Additively load SephoraForest-Environment and SephoraForest-Lighting sc... Read more

0
votes
Not Reproducible

[GPU PLM] clUnloadPlatformCompiler returns CL_OUT_OF_HOST_MEMORY on Inte...

Progressive Lightmapper

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Nov 11, 2020

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Version/s:

Machine is a Dell XPS 13 7390 2-in-1 with Intel i7-1065G7 and 16 GB of RAM Newest Intel GPU drivers from 4th of November 2020 still ... Read more

1
votes
Not Reproducible

[GPU PLM] Baking stalls while re-baking lighting after force stopping an...

Progressive Lightmapper

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Nov 17, 2020

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Version/s: 2020.1, 2020.2, 2021.1, 2021.1.0a6

Steps to repro: 1. Pull the Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP and update to the revision f9... Read more

1
votes
Fixed

[GPU PLM] GPU lightmapper doesn't work on macOS OpenCL CPU devices

Progressive Lightmapper

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Nov 18, 2020

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Version/s:

How to reproduce: 1) Bake any project with GPU lightmapper using a Mac. The following machines are affected, potentially more: - Mac... Read more

1
votes
By Design

Rendering probe lit objects in shadowmask mode is causing dark objects

Progressive Lightmapper

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Oct 20, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached project (LightProbBug2019.zip) 1a. Switch to linear mode in Player settings 1b. Switch t... Read more

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