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[Progressive Lightmapper][Denoiser] Artifacts appears on objects when Au...
How to reproduce: 1. Open attached project "case1260772.zip" 2. Go to Assets -> ProjectModels -> Lightmaps folder and open scene "Li... Read more
Warning for nonmatching lightmaps mode is not taking into account the ch...
How to reproduce: 1. Open user-submitted project (LightmodeWarning.zip) 2. Open the DirectionalBaked scene 3. Enter Play Mode 4. Not... Read more
Shaders break when Directional mode is used on an Additive scene with ba...
How to reproduce: 1. Open user-submitted project (LightmodeWarning.zip) 2. Open the DirectionalBaked scene 3. Make sure that SceneLo... Read more
Lightmap mode for a scene is not saved unless bake is done
How to reproduce: 1. Open the attached 'project-1259485.zip' project 2. Load the 'MainScene' scene 3. Enter Play mode 4. Observe the... Read more
[GPU PLM] RadeonRays::IntersectionApi::Delete crash when baking lighting...
To reproduce: 1. Open attached project 2. Open "t1BugTerrainScratch.unity" scene 3. Open Window > Renderring > Lighting 4. Make surr... Read more
Reflection probe bounces don't work when Rendering Path is set to 'Defer...
How to reproduce: 1. Open user-submitted project (ReflectionProbeTest.zip) 2. Open the SampleScene 3. Select the 'Reflection Probe' ... Read more
[GPU PLM] Crash in Radeon::AnalyzeImageLuminance after toggling baked ob...
Steps to repro: 1. Pull Enter The Room project (https://ono.unity3d.com/test-data/gi-tests/EnterTheRoom) and sync to revision a9e374... Read more
[Enlighten] GameObject's illumination flickers when clicking on the Step...
Reproduction steps: 1. Open the attached "Bug lightmap" project ("Unity lighting bug.zip") 2. Load SampleScene 3. Open the Profiler ... Read more
[PLM] Changing "Lightmap Parameters" does not trigger a new bake
Steps to reproduce: 1. Open an existing Unity project 2. Navigate to Lighting Settings window 3. Bake the lighting using any Lightm... Read more
[LightProbes][Prefabs] Blue highlight(Override Indicator) is missing for...
Blue highlight(Override Indicator) is missing for the "Light Probe Group" component in the inspector, Refer the attached video Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
- Font Asset Creator Font Face does not update when changing Include Font Data in the Font Import Settings
- Font Asset Creator Padding has no limit and shows incorrect Padding in results when Font Atlas is generated