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0
votes
Fixed

[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...

Progressive Lightmapper

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Dec 04, 2020

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Version/s: 2019.4.15f1

Repro: 1) Be sure to have iOS support installed. 2) Create new project and set build target to iOS. 3) Generate standard reflection ... Read more

0
votes
By Design

The built-in Cube primitive has overlapping UVs when trying to bake Scen...

Progressive Lightmapper

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Sep 25, 2020

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Version/s: 2020.1.0a14, 2020.1.6f1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1280340" 2. Open the Sample Scene 3. Open the Lighting window and click G... Read more

0
votes
Not Reproducible

[CPU PLM] Radeon Pro denoiser does not work and produces asserts

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2019.4, 2019.4.9f1

Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more

0
votes
Fixed

GPU lightmapper penumbra shadow sorting is incorrect

Progressive Lightmapper

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Mar 04, 2021

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Version/s:

GPU lightmapper uses shadow penumbra to sort by instead of indirect color. I noticed this issue when working on a bugfix. Baked out... Read more

0
votes
Fixed

[GPU PLM] NaN artifacts are present when baking above a certain sample t...

Progressive Lightmapper

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Aug 26, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b8, 2022.1

How to reproduce: 1. Open the "case_1360935" project 2. Open the "Lab" scene 3. Generate lighting 4. Observe the Scene view Expect... Read more

0
votes
Won't Fix

Skybox in reflection probe is not updated if Ambient and Reflection Inte...

Progressive Lightmapper

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Mar 03, 2016

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Version/s: 5.3.3p2

1. What happened Skybox in reflection probe is not updated if global Ambient and Reflection Intensities = 0 2. How we can reproduce... Read more

0
votes
Not Reproducible

[OSX] Light Probe Group gizmo spheres are not rendered

Progressive Lightmapper

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May 06, 2021

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Version/s: 2021.2.0a16

Steps to repro: 1. Create new project and scene in URP; 2. In Hierarchy right click and select Light>Light Probe Group; 3. In the S... Read more

0
votes
Fixed

[GPULM] - Fallback to CPULM failing when writing LightCookies buffer and...

Progressive Lightmapper

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Mar 15, 2021

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Version/s:

Baking with GPULM sometimes fails when baking a scene that has baked light cookies. The bug happens in OpenCLCommonBuffers::Prepare... Read more

0
votes
Fixed

[CPU PLM][Denoising] "Baked lightmap denoising failed" error after chang...

Progressive Lightmapper

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Mar 22, 2022

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Version/s: 2022.2.0a8, 2022.2.0a9

Steps to repro: 1. Open the attached project and CornellBoxCrashTest scene; 2. In the Preferences window (Edit>Preferences...>GICach... Read more

0
votes
Postponed

[Realtime GI] Some static objects are brighter in Enlighten (CS-677)

Progressive Lightmapper

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Jun 01, 2015

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Version/s:

Even though the directionality seems correct, some objects get more lighting than others. When high realtime resolutions (above 5) a... Read more

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