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0
votes
By Design

After light bake, when light is switched from Baked to Realtime - it doe...

Progressive Lightmapper

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May 24, 2019

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Version/s: 2018.2.21f1

Steps to reproduce:1. Open a the scene3. Switch light type to Baked.4. Bake lighting5. Switch the light back to Realtime, move the l... Read more

0
votes
Fixed

[Realtime GI] Unable to change Environment Light Settings after unloadin...

Progressive Lightmapper

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Apr 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Open main Scene3. Enter Play Mode4. Follow 1-5 steps in the Play Mode Reproducible with:... Read more

0
votes
Won't Fix

Light Probe Group cells from the active Scene are still displayed when i...

Progressive Lightmapper

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Apr 26, 2019

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Version/s: 2018.3.0a6, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open user-submitted project (LightProbeBug)2. Navigate to the Assets/Prefabs folder3. Open one of the prefabs in... Read more

0
votes
Won't Fix

[PLM] Seam artifacts are visible on a lightmapped mesh after baking GI

Progressive Lightmapper

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May 03, 2019

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Version/s: 2019.3.0a1

Steps to repro:1. Open the attached project and 'Spotlight_Tunnel_PLM' scene;2. Clean baked data and GI Cache;3. In the Lighting win... Read more

0
votes
Postponed

Machine becomes unusable while the Enlighten bake process is underway

Progressive Lightmapper

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May 07, 2019

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Version/s:

From https://forum.unity.com/threads/quality-of-life-process-priority-of-lightmapper-enlighten-processes.673627/ It would be much ap... Read more

0
votes
Fixed

[GPU PLM] Different results are generated when Progressive Updates is on...

Progressive Lightmapper

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Jul 24, 2021

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Version/s: 2021.2, 2021.2.0a9, 2021.2.0b4, 2022.1

How to reproduce:1. Open the user's attached "ProgressiveUpdates" project2. Open the "home_night_2" Scene3. In the Scene view focus ... Read more

0
votes
By Design

[PLM] Changing "Lightmap Parameters" does not trigger a new bake

Progressive Lightmapper

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Jul 08, 2020

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Version/s: 2018.4

Steps to reproduce: 1. Open an existing Unity project2. Navigate to Lighting Settings window3. Bake the lighting using any Lightmap ... Read more

1
votes
Fixed

[GPU PLM][macOS][M1] Editor freezes during GI bake on Apple Silicon mach...

Progressive Lightmapper

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Jun 03, 2021

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Version/s: 2021.2.0a20

Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Download the attached p... Read more

0
votes
Fixed

[Lighting] Infinite error loop after assigning 2D texture to custom cube...

Progressive Lightmapper

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May 22, 2019

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Version/s: 2018.2.0b2, 2019.2.0b3

Steps To Reproduce: 1. Create a new Project2. Hierarchy > Light > Reflection Probe3. Select Reflection Probe in hierarchy to v... Read more

0
votes
Fixed

[Regression] Enviroment lighting is broken in the 2017.4.27f1 version

Progressive Lightmapper

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May 18, 2019

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Version/s: 2017.4.26f1, 2017.4.27f1

How to reproduce:1. Create a new project2. Try to change the Skybox material or the Environment Lighting color3. Observe that nothin... Read more

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