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1
votes
Fixed

[Lighting][URP] Cyan tint baked into reflection probes in scene view

Progressive Lightmapper

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Sep 14, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.1, 2020.2, 2021.1

Steps to repro: 1. open Unity project (like Universal RP template) with no Library folder (new project, or delete Library folder) 2.... Read more

0
votes
Fixed

Unity Editor crashes when resizing Preferences window on Mac VM with no GPU

Progressive Lightmapper

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Jul 11, 2019

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Version/s: 2018.3, 2018.4.3f1, 2019.1, 2019.2, 2019.3

Steps to reproduce: 1. Open a new project on Mac VM with no GPU 2. Unity -> Preferences 3. Try to resize Preferences window -observ... Read more

0
votes
Not Reproducible

[Realtime GI][Mobile] Some part of environment lighting is missed on mob...

Progressive Lightmapper

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Mar 01, 2019

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Version/s: 2019.2.0a5

To reproduce: 1. Use [Lighting] Mobile FTP project or use project attached by QA 2. Bake lighting for Realtime scene 3. Build and l... Read more

0
votes
Fixed

[Probes] Light probes outside of the viewport get selected while in the ...

Progressive Lightmapper

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Feb 21, 2019

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Version/s: 2017.4.20f1, 2019.2.0a6

Steps to reproduce: 1. Download the attached project and open TestScene01 2. Select the Light Probe Group game object 3. In the Ins... Read more

0
votes
Fixed

Unity Editor crashes when trying to bake light using custom bake API

Progressive Lightmapper

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Feb 15, 2019

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Version/s: 2019.1.0a1, 2019.1.0b3

How to reproduce: 1. Open user's attach project 2. Press Generate Lighting - observe the crash Reproducible with: 2019.1.0b4 Not r... Read more

0
votes
Won't Fix

Halo Component doesn't provide visibility callbacks

Progressive Lightmapper

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Feb 20, 2019

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Version/s: 2017.4.1f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project. 2. Enter Play Mode. Reproducible with: 2017.4.21f1, 2018.3.7f1, 2019.1.0b5, 2019.2.0a6 ... Read more

2
votes
Fixed

Baking light causes error: "Internal: JobTempAlloc has allocations that ...

Progressive Lightmapper

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Feb 18, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open attached project " Leakbug.zip" 2. Open scene "1" 3. In Lighting settings press bake 4. After a couple s... Read more

0
votes
Not Reproducible

Reflection probes appear under-exposed when baking using the Lighting wi...

Progressive Lightmapper

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Jan 27, 2021

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Version/s: 2021.2.0a1

Steps to reproduce: 1. Open the attached repro project 2. Open the CornellBox scene 3. Bake the lighting using the Lighting window 4... Read more

0
votes
Duplicate

Reflection Probe Lightmap compression on iOS results in green lightmaps

Progressive Lightmapper

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Feb 17, 2020

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Version/s: 2020.1.0a23

To reproduce: 1. Create a new project with Universal RP template; 2. Change a platform to iOS; 3. Wait until lightmaps are baked (or... Read more

0
votes
Fixed

Unity Editor crashes when changing HDR value of emission color

Progressive Lightmapper

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Jun 24, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open user's attached project 2. Select "M_Lights_Emissive.mat" inside the Project window (Assets -> Materials) ... Read more

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